Rust Server IndexCard catalogue of Rust servers

Holdings11,675 servers46,574 players93 fresh wipes

Call no.15098 Off the shelf · offline

VibeCoded Server!

Offline 92.222.138.193:22320 checked 45d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,098
no region published
Last wipeWiped8 SEP2026 · 51d 4h ago
51d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
46/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
79/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
249/ 300
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
11/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
293/ 375
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
257/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on VibeCoded Server!?

No gather rate appears in the name VibeCoded Server!. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on VibeCoded Server!?

Generated by the game, the map is procedural on VibeCoded Server!.

Tags

Which lists and filters on Rust Server Index is VibeCoded Server! filed under?

These lists on Rust Server Index take VibeCoded Server!: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to VibeCoded Server!, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: VibeCoded Server! gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164105 (Build): Build on file: 164105; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does VibeCoded Server! follow?

The record holds too few of VibeCoded Server!'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 51 days 4 hours.

Player counts

What position does VibeCoded Server! hold among Rust servers?

Filed under rankings: #15,098 for VibeCoded Server! on seven-day player hours, top – overall.

How many players are on VibeCoded Server! at the moment?

At present VibeCoded Server! is offline; its last sighting was 45 days 20 hours ago.

Server details

Which Rust build is VibeCoded Server! running?

Rust network protocol 2633 and build 164105, on Linux, is what VibeCoded Server! runs. To join you need the same protocol; Steam handles the update.

Is VibeCoded Server! reachable, and does it stay up?

Last seen 45 days 20 hours ago, VibeCoded Server! is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of VibeCoded Server!?

There is no region on record for VibeCoded Server!; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 92.222.138.193:22320.

Joining the server

What is the way onto VibeCoded Server!?

Enter client.connect 92.222.138.193:22320 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164105,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164105
Build Build on file: 164105.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.