Rust Server IndexCard catalogue of Rust servers

Holdings11,692 servers37,024 players87 fresh wipes

Call no.14824 Off the shelf · offline

Experiment

Offline 92.209.233.160:28015 checked 18d ago

Subjects 1. quad 2. softcore
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,824
top 67%
Last wipeWiped10 OCT2026 · 18d 6h ago
18d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 20:20 UTC18d ago
1 – running 1
3 OCT 2026Sat 3 Oct, 12:24 UTC25d ago
1 held half 7.3 days 0
28 SEP 2026Mon 28 Sep, 17:52 UTC30d ago
1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

[EA] Softcore 1quad · monthly · 67 on average
21/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
56/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
28/ 150
NA
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
4/ 100
EA
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
10/ 200
EA
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
10/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Experiment?

No gather rate appears in the name Experiment. A maximum of 4 players per group applies (quad). Filed under softcore, An easier mode from Facepunch, with part of your loot kept. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Experiment?

Experiment runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry Experiment?

The Rust Server Index lists that include Experiment are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the tags listed for Experiment?

Filed under these tags, as published by Experiment and read by the game's server browser: gmsoftcore (Game mode): Softcore: the easier mode; mp10 (Max players): Player cap: 10; ts4 (Group limit): The team ceiling is 4; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Experiment?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Experiment wipe?

No next wipe can be predicted for Experiment: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 6 hours.

Player counts

How is Experiment ranked compared with the rest?

On player hours over seven days, Experiment takes #14,824, within the top 67% of ranked servers. See also the quad servers, where it stands at #602.

How many players are on Experiment at the moment?

Filed under offline: Experiment, last seen 18 days 6 hours ago.

Server facts

Which Rust build is Experiment running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Experiment. To join you need the same protocol; Steam handles the update.

Is Experiment reachable, and does it stay up?

Last seen 18 days 6 hours ago, Experiment is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 19 September 2026.

What is the location of Experiment?

No region is published by Experiment. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 92.209.233.160:28015.

Connecting

What is the way onto Experiment?

Enter client.connect 92.209.233.160:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore: the easier mode.
mp10
Max players Player cap: 10.
ts4
Group limit The team ceiling is 4.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.