Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers39,438 players88 fresh wipes

Call no.13792 Off the shelf · offline

TollerServer

Offline 92.209.15.108:28015 checked 23d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,792
top 61%
Last wipeWiped5 OCT2026 · 23d 14h ago
23d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep4 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 16:41 UTC23d ago
1 – running 1
4 OCT 2026Sun 4 Oct, 16:20 UTC24d ago
1 – 1 days 1
3 OCT 2026Sat 3 Oct, 17:45 UTC25d ago
1 – 0.9 days 1
3 OCT 2026Sat 3 Oct, 11:01 UTC25d ago
1 – 0.3 days 1
27 SEP 2026Sun 27 Sep, 17:06 UTC31d ago
1 – 5.7 days 1
27 SEP 2026Sun 27 Sep, 07:25 UTC32d ago
1 – 0.4 days 1
25 SEP 2026Fri 25 Sep, 11:05 UTC33d ago
1 – 1.8 days 1
21 SEP 2026Mon 21 Sep, 05:16 UTC38d ago
1 – 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
249/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
187/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
25/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
87/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On TollerServer, which rules and settings apply?

No gather rate appears in the name TollerServer. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on TollerServer?

Generated by the game, the map is procedural on TollerServer.

Tags and filters

Where does TollerServer appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include TollerServer are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for TollerServer?

These are the tags TollerServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on TollerServer?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often is TollerServer wiped, and on what schedule?

TollerServer wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 14 hours is when its current world was made.

Player counts

Where does TollerServer sit in the rankings?

On player hours over seven days, TollerServer takes #13,792, within the top 61% of ranked servers.

How many players are on TollerServer at the moment?

Filed under offline: TollerServer, last seen 23 days 14 hours ago.

Operator and status

Which Rust build is TollerServer running?

Rust network protocol 2634 and build 166652, on Windows, is what TollerServer runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is TollerServer, and is it online now?

The server is down at this moment; the last sighting of TollerServer was 23 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 21 September 2026 it was first seen by Rust Server Index.

What is the location of TollerServer?

TollerServer gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 92.209.15.108:28015.

How to join

What steps lead onto TollerServer?

Enter client.connect 92.209.15.108:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.