Rust Server IndexCard catalogue of Rust servers

Holdings11,647 servers49,596 players110 fresh wipes

Call no.16275 Off the shelf · offline

phx testserver

Offline 92.208.27.3:28015 checked 26d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#16,275
top 69%
Last wipeWiped30 SEP2026 · 27d 19h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 14:04 UTC27d ago
1 – running 1
29 SEP 2026Tue 29 Sep, 15:07 UTC28d ago
1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
472/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
293/ 225
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
34/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
35/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
147/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
62/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does phx testserver run?

You will find no gather rate in the name of phx testserver. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on phx testserver?

phx testserver runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is phx testserver filed under?

These lists on Rust Server Index take phx testserver: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to phx testserver, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: phx testserver gives gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166452 (Build): It runs build 166452; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on phx testserver when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is phx testserver wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of phx testserver's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 19 hours is when its current world was made.

Player counts

What position does phx testserver hold among Rust servers?

On player hours over seven days, phx testserver takes #16,275, within the top 69% of ranked servers.

How many players are on phx testserver at the moment?

At present phx testserver is offline; its last sighting was 26 days 15 hours ago.

Server facts

What Rust version is phx testserver on?

Rust network protocol 2634 and build 166452, on Windows, is what phx testserver runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of phx testserver?

As of now phx testserver is offline, with its last appearance 26 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 29 September 2026.

What is the location of phx testserver?

There is no region on record for phx testserver; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 92.208.27.3:28015.

Connecting

How can you connect to phx testserver?

Enter client.connect 92.208.27.3:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166452,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166452
Build It runs build 166452.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.