Rust Server IndexCard catalogue of Rust servers

Holdings11,689 servers52,794 players112 fresh wipes

Call no.5225 On the shelf · online

DeepSeaRusWorld

Online 92.118.11.17:28438 checked 9m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#5,225
top 23%
Last wipeWiped18 OCT2026 · 11d 8h ago
11d ago · monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap
8.4 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 3

Coming wipes

  1. in 6d 17hThu 5 Nov, 19:00 UTCFW
  2. in 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 17:15 UTC11d ago
4 – running 0
11 OCT 2026Sun 11 Oct, 12:11 UTC18d ago
2 held half 7.2 days 1
1 OCT 2026Thu 1 Oct, 20:29 UTC FW28d ago
3 halved by day 3 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
8/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
38/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
7/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 79 on average
24/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 76 on average
33/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 73 on average
76/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on DeepSeaRusWorld?

The name of DeepSeaRusWorld does not state a gather rate. A maximum of 10 players per group applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on DeepSeaRusWorld?

Generated by the game, the procedural map of DeepSeaRusWorld has size 4,250 and seed 1652930283. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does DeepSeaRusWorld appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take DeepSeaRusWorld: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags are attached to DeepSeaRusWorld, and what do they stand for?

Filed under these tags, as published by DeepSeaRusWorld and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): Player cap: 100; ts10 (Group limit): The team ceiling is 10; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on DeepSeaRusWorld?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 17 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 3.

When does DeepSeaRusWorld wipe?

The only wipe on DeepSeaRusWorld is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 11 days 8 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

How is DeepSeaRusWorld ranked compared with the rest?

Filed under rankings: #5,225 for DeepSeaRusWorld on seven-day player hours, top 23% overall.

How many players are on DeepSeaRusWorld at the moment?

The live count for DeepSeaRusWorld stands at 0 players, out of 100 slots. Averaged across seven days: 0 players, peaking at 3. Over the last 48 hours, 19:00 UTC drew the highest average: 2 players.

Operator and status

What Rust version is DeepSeaRusWorld on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on DeepSeaRusWorld. Steam keeps your game updated, but the protocol must match for you to join.

Is DeepSeaRusWorld reachable, and does it stay up?

Right now DeepSeaRusWorld is up and running. The uptime it reports puts the last restart at about 4 days 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does DeepSeaRusWorld perform?

The last 48 hours give an average of 88 server fps and a floor of 76. The entity count reached 109,998, covering buildings, deployables and all else in the world. Up to 4,233 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of DeepSeaRusWorld?

No region is published by DeepSeaRusWorld. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 92.118.11.17:28438.

Joining the server

How can you connect to DeepSeaRusWorld?

Enter client.connect 92.118.11.17:28438 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://site.xyz/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp100
Max players Player cap: 100.
ts10
Group limit The team ceiling is 10.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.