Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers32,585 players70 fresh wipes

Call no.12074 Off the shelf · offline

Pirate

Offline 91.66.157.143:28015 checked 3d ago

Subjects
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#12,074
top 54%
Last wipeWiped25 OCT2026 · 3d 10h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct15 Oct21 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
18.6 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 19:37 UTC3d ago
1 – running 1
4 OCT 2026Sun 4 Oct, 09:41 UTC24d ago
1 held half 21.4 days 0
18 SEP 2026Fri 18 Sep, 13:16 UTC40d ago
1 halved by day 3 15.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
162/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
152/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
14/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
18/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
66/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Pirate?

You will find no gather rate in the name of Pirate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Pirate?

A procedural map, generated by the game, is what Pirate runs.

Tags and filters

On Rust Server Index, which lists and filters carry Pirate?

Filed under these Rust Server Index lists is Pirate: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for Pirate?

The server's own tags are listed here, and the game's server browser reads them: Pirate gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on Pirate?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Pirate follow?

There is no next wipe to predict for Pirate, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 10 hours is when its current world was made.

Player counts

What position does Pirate hold among Rust servers?

Filed under rankings: #12,074 for Pirate on seven-day player hours, top 54% overall.

How many players are on Pirate at the moment?

The last check found Pirate offline, last seen 3 days 9 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server facts

What version does Pirate use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Pirate. To join you need the same protocol; Steam handles the update.

Is Pirate reachable, and does it stay up?

The server is down at this moment; the last sighting of Pirate was 3 days 9 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is Pirate hosted?

Pirate gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.66.157.143:28015.

Connecting

What is the way onto Pirate?

If you would rather use the console, press F1 in Rust and enter client.connect 91.66.157.143:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.