Rust Server IndexCard catalogue of Rust servers

Holdings11,732 servers72,530 players133 fresh wipes

Call no.14460 Off the shelf · offline

My Server Name

Offline 91.245.129.68:28015 checked 16d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#14,460
top 65%
Last wipeWiped8 OCT2026 · 20d 5h ago
20d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 07:34 UTC20d ago
1 – running 0
7 OCT 2026Wed 7 Oct, 05:23 UTC21d ago
1 – 1.1 days 1
3 OCT 2026Sat 3 Oct, 12:45 UTC25d ago
1 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
673/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
432/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
36/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
61/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
215/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
127/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on My Server Name?

No gather rate appears in the name My Server Name. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on My Server Name?

My Server Name runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry My Server Name?

These lists on Rust Server Index take My Server Name: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to My Server Name, and what do they stand for?

These are the tags My Server Name publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on My Server Name when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is My Server Name wiped, and on what schedule?

My Server Name wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 5 hours is when its current world was made.

Players and ranking

Where does My Server Name sit in the rankings?

Filed under rankings: #14,460 for My Server Name on seven-day player hours, top 65% overall.

What does the player count on My Server Name look like?

The last check found My Server Name offline, last seen 16 days 21 hours ago.

Server details

Which Rust build is My Server Name running?

Rust network protocol 2634 and build 167398, on Windows, is what My Server Name runs. Steam keeps your game updated, but the protocol must match for you to join.

Is My Server Name reachable, and does it stay up?

The server is down at this moment; the last sighting of My Server Name was 16 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 24 September 2026 it was first seen by Rust Server Index.

What is the location of My Server Name?

My Server Name gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.245.129.68:28015.

Joining the server

What steps lead onto My Server Name?

Two ways in. Type client.connect 91.245.129.68:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.