Mauri's Test Server
Online 91.229.114.2:28031 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 02:50 UTC1d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 05:41 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 04:29 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 01:07 UTC4d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 23:53 UTC4d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 00:17 UTC5d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 22:18 UTC5d ago |
– | – | – | 0 |
14 OCT 2026Wed 14 Oct, 22:41 UTC13d ago |
0 | – | 8 days | 0 |
3 OCT 2026Sat 3 Oct, 16:39 UTC24d ago |
2 | halved by day 2 | 11.3 days | 0 |
1 OCT 2026Thu 1 Oct, 02:43 UTC27d ago |
1 | halved by day 1 | 2.6 days | 0 |
29 SEP 2026Tue 29 Sep, 00:08 UTC29d ago |
1 | halved by day 1 | 2.1 days | 0 |
28 SEP 2026Mon 28 Sep, 03:37 UTC30d ago |
1 | – | 0.9 days | 0 |
26 SEP 2026Sat 26 Sep, 10:26 UTC32d ago |
1 | – | 1.7 days | 0 |
23 SEP 2026Wed 23 Sep, 02:05 UTC35d ago |
1 | halved by day 1 | 3.3 days | 0 |
22 SEP 2026Tue 22 Sep, 03:06 UTC36d ago |
1 | – | 1 days | 0 |
20 SEP 2026Sun 20 Sep, 00:01 UTC38d ago |
1 | halved by day 1 | 2.1 days | 0 |
19 SEP 2026Sat 19 Sep, 04:43 UTC39d ago |
1 | – | 0.8 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Mauri's Test Server, which rules and settings apply?
No gather rate appears in the name Mauri's Test Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Mauri's Test Server?
Size 4,000, procedural, generated by the game: that is the map on Mauri's Test Server. The name of the map is Custom Map.
Tags
Which lists and filters on Rust Server Index is Mauri's Test Server filed under?
The Rust Server Index lists that include Mauri's Test Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on Mauri's Test Server?
The server's own tags are listed here, and the game's server browser reads them: Mauri's Test Server gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
Which wipe timetable does Mauri's Test Server follow?
None of the resets on Mauri's Test Server counts as a wipe: a new world every few hours, and no wipe schedule kept.
Players and ranking
How is Mauri's Test Server ranked compared with the rest?
On player hours over seven days, Mauri's Test Server takes #12,717, within the top 57% of ranked servers.
How many players are on Mauri's Test Server at the moment?
Mauri's Test Server is currently showing 0 players on 100 slots. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 03:00 UTC in the last 48 hours, averaging 0 players.
Operator and status
What Rust version is Mauri's Test Server on?
Rust network protocol 2635 and build 168909, on Linux, is what Mauri's Test Server runs. To join you need the same protocol; Steam handles the update.
How reliable is Mauri's Test Server, and is it online now?
Right now Mauri's Test Server is up and running. Its reported uptime gives the last restart as roughly 32 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 17 September 2026 it was first seen by Rust Server Index.
Is the performance on Mauri's Test Server good?
Averaged over the last 48 hours, server fps was 60, with a low of 60. The entity count reached 28,189, covering buildings, deployables and all else in the world. Memory use reached as much as 1,840 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is Mauri's Test Server hosted?
No region is published by Mauri's Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 91.229.114.2:28031.
Joining the server
How can you connect to Mauri's Test Server?
If you would rather use the console, press F1 in Rust and enter client.connect 91.229.114.2:28031. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://thelastofrust.com.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.