Rust Server IndexCard catalogue of Rust servers

Holdings11,597 servers34,396 players63 fresh wipes

Call no.NA13068 On the shelf · online

The4s Server [NO RULES] hosted by Physgun.com

Online NA · us5 91.229.114.221:28087 checked 12m ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#13,068
top 59% · #1419 in NA
Last wipeWiped8 OCT2026 · 19d 18h ago
19d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 09:35 UTC19d ago
1 – running 0
7 OCT 2026Wed 7 Oct, 15:07 UTC20d ago
1 – 0.8 days 1
7 OCT 2026Wed 7 Oct, 08:55 UTC20d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average
47/ 100
NA 27/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
9/ 100
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average
13/ 175
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average
8/ 150
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
7/ 90
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does The4s Server [NO RULES] hosted by Physgun.com run?

No gather rate appears in the name The4s Server [NO RULES] hosted by Physgun.com. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on The4s Server [NO RULES] hosted by Physgun.com?

Size 4,500, seed 1586544950: the game generates the procedural map on The4s Server [NO RULES] hosted by Physgun.com. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is The4s Server [NO RULES] hosted by Physgun.com filed under?

These lists on Rust Server Index take The4s Server [NO RULES] hosted by Physgun.com: Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on The4s Server [NO RULES] hosted by Physgun.com?

The server's own tags are listed here, and the game's server browser reads them: The4s Server [NO RULES] hosted by Physgun.com gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus5 (Region code): Region code on file: us5; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on The4s Server [NO RULES] hosted by Physgun.com?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does The4s Server [NO RULES] hosted by Physgun.com wipe?

The4s Server [NO RULES] hosted by Physgun.com wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 18 hours is when its current world was made.

Population

Where does The4s Server [NO RULES] hosted by Physgun.com sit in the rankings?

On seven-day player hours, The4s Server [NO RULES] hosted by Physgun.com takes #13,068 overall and #1,419 in North America, within the top 59% of ranked servers.

How many players are on The4s Server [NO RULES] hosted by Physgun.com at the moment?

The live count for The4s Server [NO RULES] hosted by Physgun.com stands at 0 players, out of 100 slots. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 18:00 UTC drew the highest average: 1 players.

Operator and status

What version does The4s Server [NO RULES] hosted by Physgun.com use?

Rust network protocol 2635 and build 168909, on Linux, is what The4s Server [NO RULES] hosted by Physgun.com runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is The4s Server [NO RULES] hosted by Physgun.com, and is it online now?

The server is live at this moment: The4s Server [NO RULES] hosted by Physgun.com. The uptime it reports puts the last restart at about 20 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 7 October 2026 it was first seen by Rust Server Index.

What is performance like on The4s Server [NO RULES] hosted by Physgun.com?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. Buildings, deployables and everything else in the world came to as many as 118,026 entities. The peak memory figure stood at 4,460 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is The4s Server [NO RULES] hosted by Physgun.com hosted?

The4s Server [NO RULES] hosted by Physgun.com gives North America as its location, the tag NA and the region code us5. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.229.114.221:28087.

How to join

What steps lead onto The4s Server [NO RULES] hosted by Physgun.com?

Enter client.connect 91.229.114.221:28087 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rus5
Region code Region code on file: us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.