Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers53,611 players134 fresh wipes

Call no.NA15327 Off the shelf · offline

Fallen Dev Server

Offline NA · us5 91.229.114.221:28079 checked 11d ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,327
top 70% · #1560 in NA
Last wipeWiped4 OCT2026 · 24d 17h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct11 Oct18 Oct21 Oct25 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
17/ 100
NA 10/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
6/ 100
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
3/ 150
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
2/ 175
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
4/ 90
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Fallen Dev Server?

You will find no gather rate in the name of Fallen Dev Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Fallen Dev Server?

Size 1,500, seed 1234567: the game generates the procedural map on Fallen Dev Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Fallen Dev Server?

Filed under these Rust Server Index lists is Fallen Dev Server: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Fallen Dev Server?

Filed under these tags, as published by Fallen Dev Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): Player cap: 8; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus5 (Region code): Region code on file: us5; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does Fallen Dev Server wipe?

Its rhythm is not yet clear, since the record holds too few of Fallen Dev Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 17 hours is when its current world was made.

Player counts

How is Fallen Dev Server ranked compared with the rest?

On seven-day player hours, Fallen Dev Server takes #15,327 overall and #1,560 in North America, within the top 70% of ranked servers.

How many players are on Fallen Dev Server at the moment?

The last check found Fallen Dev Server offline, last seen 11 days 8 hours ago.

Operator and status

What Rust version is Fallen Dev Server on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Fallen Dev Server. To join you need the same protocol; Steam handles the update.

How reliable is Fallen Dev Server, and is it online now?

As of now Fallen Dev Server is offline, with its last appearance 11 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

Which region is Fallen Dev Server in?

Filed under North America by its own listing, Fallen Dev Server carries the NA tag and the region code us5. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 91.229.114.221:28079.

How to join

What steps lead onto Fallen Dev Server?

Enter client.connect 91.229.114.221:28079 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp8
Max players Player cap: 8.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rus5
Region code Region code on file: us5.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.