Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers52,204 players125 fresh wipes

Call no.NA6556 On the shelf · online

Hurricane • Dev

Online NA · us5 91.229.114.221:28047 checked 13m ago

Subjects 1. monthly wipes 2. vanilla3. carbon
Players now
6/ 8
75% full
7-day average
2
peak 6
Rank
#6,556
top 29% · #1036 in NA
Last wipeWiped4 OCT2026 · 24d 1h ago
24d ago · monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246819:0021:0000:0002:0020:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304019:0021:0000:0002:0020:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct28 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 19hThu 5 Nov, 19:00 UTCFW
  2. in 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 21:58 UTC24d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Hurricane • Dev, which rules and settings apply?

No gather rate appears in the name Hurricane • Dev. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. Carbon plugins are run on it. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

What is the map on Hurricane • Dev?

Generated by the game, the procedural map of Hurricane • Dev has size 4,500 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Cat5.gg.

Tags and filters

Where does Hurricane • Dev appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Hurricane • Dev: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Hurricane • Dev, and what do they stand for?

Filed under these tags, as published by Hurricane • Dev and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp8 (Max players): 8 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus5 (Region code): Filed under the region code us5; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^y (Carbon): Plugins run through Carbon; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Hurricane • Dev when wipe day comes?

The average peak across its recent wipes is 0 players. The latest wipe peaked 1 hours in.

Which wipe timetable does Hurricane • Dev follow?

With the force wipe, Hurricane • Dev wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 24 days 1 hours. A monthly wipe schedule is published in its tags.

Population

Where does Hurricane • Dev sit in the rankings?

The seven-day player-hours ranking places Hurricane • Dev at #6,556 and #1,036 in North America, among the top 29% of ranked servers.

How many players are on Hurricane • Dev at the moment?

The live count for Hurricane • Dev stands at 6 players, out of 8 slots. Averaged across seven days: 2 players, peaking at 6. Over the last 48 hours, 21:00 UTC drew the highest average: 6 players.

Operator and status

What version does Hurricane • Dev use?

Rust network protocol 2635 and build 168909, on Linux, is what Hurricane • Dev runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Hurricane • Dev, and is it online now?

You will find Hurricane • Dev online as of now. The uptime it reports puts the last restart at about 3 hours ago. It was up 5 of 168 hours across the last 7 full days, or 3% of the time. On 14 September 2026 it was first seen by Rust Server Index.

How well does Hurricane • Dev perform?

Averaged over the last 48 hours, server fps was 30, with a low of 26. Buildings, deployables and everything else in the world came to as many as 110,284 entities. The peak memory figure stood at 3,419 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Hurricane • Dev hosted?

Filed under North America by its own listing, Hurricane • Dev carries the NA tag and the region code us5. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 91.229.114.221:28047.

How to join

What is the way onto Hurricane • Dev?

Enter client.connect 91.229.114.221:28047 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/AG58PsFGGd.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$rus5,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp8
Max players 8 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rus5
Region code Filed under the region code us5.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^y
Carbon Plugins run through Carbon.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.