Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers38,808 players91 fresh wipes

Call no.NA5719 On the shelf · online

GoblinGaming Dev Server

Online NA · us5 91.229.114.221:28031 checked 12m ago

Subjects 1. vanilla2. modded3. oxide
Players now
1/ 8
12% full
7-day average
1
peak 1
Rank
#5,719
top 26% · #942 in NA
Last wipeWiped25 OCT2026 · 3d 21h ago
3d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75103:0008:0012:0004:0008:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304003:0008:0012:0004:0008:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct27 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 04:39 UTC3d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average
50/ 100
NA 43/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
17/ 100
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
3/ 150
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
28/ 175
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
8/ 90
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on GoblinGaming Dev Server?

The name of GoblinGaming Dev Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on GoblinGaming Dev Server?

GoblinGaming Dev Server runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does GoblinGaming Dev Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include GoblinGaming Dev Server are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on GoblinGaming Dev Server?

Filed under these tags, as published by GoblinGaming Dev Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus5 (Region code): us5 is the region code recorded here; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at GoblinGaming Dev Server?

Its recent wipes averaged 1 players at peak. 17 hours into the latest wipe, the crowd reached its peak.

When does GoblinGaming Dev Server wipe?

GoblinGaming Dev Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 21 hours is when its current world was made.

Players and ranking

What position does GoblinGaming Dev Server hold among Rust servers?

Filed under rankings: #5,719 for GoblinGaming Dev Server on seven-day player hours, #942 in North America, top 26% overall.

Is GoblinGaming Dev Server quiet or crowded?

Filed under live counts: GoblinGaming Dev Server, 1 players on 8 slots at present. Filed under seven-day figures: an average of 1 players and a peak of 1. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.

Server details

What Rust version is GoblinGaming Dev Server on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on GoblinGaming Dev Server. The protocol must match before you can join, and Steam takes care of updating it.

Is GoblinGaming Dev Server reachable, and does it stay up?

Right now GoblinGaming Dev Server is up and running. The uptime it reports puts the last restart at about 1 hours ago. Uptime for the last 7 full days came to 25%, 42 hours out of 168. The earliest sighting at Rust Server Index is 24 September 2026.

What is performance like on GoblinGaming Dev Server?

The last 48 hours give an average of 30 server fps and a floor of 20. Buildings, deployables and everything else in the world came to as many as 88,453 entities. Memory use reached as much as 3,006 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of GoblinGaming Dev Server?

Filed under North America by its own listing, GoblinGaming Dev Server carries the NA tag and the region code us5. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 91.229.114.221:28031.

Connecting

What is the way onto GoblinGaming Dev Server?

If you would rather use the console, press F1 in Rust and enter client.connect 91.229.114.221:28031. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp8
Max players 8 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rus5
Region code us5 is the region code recorded here.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.