Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers47,233 players109 fresh wipes

Call no.NA15335 On the shelf · online

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub

Online NA 91.229.114.207:28023 checked 10m ago

Subjects 1. monthly wipes 2. modded3. carbon4. premium
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #1509 in NA
Last wipeWiped1 OCT2026 · 27d 14h ago
27d ago · monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 9hThu 5 Nov, 19:00 UTCFW
  2. in 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:23 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

You will find no gather rate in the name of DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.

Which map is in use on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Size 5,000, custom map. The file is published on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub and can be downloaded from this page.

Tags and filters

On Rust Server Index, which lists and filters carry DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Filed under these Rust Server Index lists is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: Modded Rust servers, filed by play style, Aim training servers, filed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Filed under these tags, as published by DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; ^q (Premium): Entry is limited to players with Rust's premium status; NA (North America): North America is the region shown in the server browser; sc1 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself; rustmaps (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub wiped, and on what schedule?

With the force wipe, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Player counts

How is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub ranked compared with the rest?

On seven-day player hours, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub takes #15,335 overall and #1,509 in North America, within the top 69% of ranked servers.

Is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub quiet or crowded?

The live count for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub stands at 0 players, out of 200 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What version does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub use?

Rust network protocol 2635 and build 168909, on Linux, is what DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub runs. Steam keeps your game updated, but the protocol must match for you to join.

Is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub reachable, and does it stay up?

The server is live at this moment: DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. The uptime it reports puts the last restart at about 5 days 15 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Server fps held at 120 on average across the last 48 hours, never dropping below 120. Buildings, deployables and everything else in the world came to as many as 20,872 entities. Memory use reached as much as 3,269 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

The NA tag places DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.229.114.207:28023.

How to join

What steps lead onto DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Enter client.connect 91.229.114.207:28023 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status. You will find its website at https://www.dadcorerust.com/.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts8,rustmaps

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players Player cap: 200.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.
^q
Premium Entry is limited to players with Rust's premium status.

Region

NA
North America North America is the region shown in the server browser.

Other

sc1
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.
rustmaps
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.