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Holdings11,706 servers60,014 players160 fresh wipes

Call no.NA11264 On the shelf · online

Yaki's Test Server

Online NA 91.229.114.179:28023 checked 21m ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,264
top 51% · #1320 in NA
Last wipeWiped15 OCT2026 · 14d 23h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 01:27 UTC14d ago
2 – running 0
8 OCT 2026Thu 8 Oct, 02:23 UTC21d ago
2 halved by day 2 7 days 0
2 OCT 2026Fri 2 Oct, 05:53 UTC27d ago
1 halved by day 1 5.9 days 1
1 OCT 2026Thu 1 Oct, 18:32 UTC FW28d ago
1 – 0.5 days 0
30 SEP 2026Wed 30 Sep, 01:35 UTC29d ago
1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average
54/ 100
NA 37/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
93/ 100
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
6/ 150
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
18/ 175
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
9/ 90
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Yaki's Test Server run?

The name of Yaki's Test Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Yaki's Test Server?

Generated by the game, the procedural map of Yaki's Test Server has size 4,500 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry Yaki's Test Server?

These lists on Rust Server Index take Yaki's Test Server: Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Yaki's Test Server?

Filed under these tags, as published by Yaki's Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Yaki's Test Server?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.5.

When does Yaki's Test Server wipe?

No next wipe can be predicted for Yaki's Test Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 23 hours is when its current world was made.

Population

Where does Yaki's Test Server sit in the rankings?

Filed under rankings: #11,264 for Yaki's Test Server on seven-day player hours, #1,320 in North America, top 51% overall.

What does the player count on Yaki's Test Server look like?

The live count for Yaki's Test Server stands at 0 players, out of 100 slots. Averaged across seven days: 0 players, peaking at 1.

Server details

Which Rust build is Yaki's Test Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Yaki's Test Server. To join you need the same protocol; Steam handles the update.

How reliable is Yaki's Test Server, and is it online now?

Right now Yaki's Test Server is up and running. About 4 days 18 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 143 of 168 hours were up, 85% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does Yaki's Test Server perform?

The last 48 hours give an average of 243 server fps and a floor of 198. The entity count reached 137,197, covering buildings, deployables and all else in the world. Memory use reached as much as 4,837 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Yaki's Test Server hosted?

Yaki's Test Server gives North America as its location and the tag NA. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 91.229.114.179:28023.

How to join

What is the way onto Yaki's Test Server?

Two ways in. Type client.connect 91.229.114.179:28023 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.