Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers79,533 players259 fresh wipes

Call no.NA15335 Off the shelf · offline

[US] Fallen Rust - PvP Aimtrain

Offline NA · us5 91.229.114.137:28063 checked 2d ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #1505 in NA
Last wipeWiped20 OCT2026 · 8d 15h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 22:20 UTC8d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 00:39 UTC26d ago
1 halved by day 2 17.9 days 0
26 SEP 2026Sat 26 Sep, 18:06 UTC32d ago
1 halved by day 2 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on [US] Fallen Rust - PvP Aimtrain?

You will find no gather rate in the name of [US] Fallen Rust - PvP Aimtrain. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [US] Fallen Rust - PvP Aimtrain?

Size 6,000, seed 1337: the game generates the procedural map on [US] Fallen Rust - PvP Aimtrain. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags

On Rust Server Index, which lists and filters carry [US] Fallen Rust - PvP Aimtrain?

The Rust Server Index lists that include [US] Fallen Rust - PvP Aimtrain are Modded Rust servers, filed by play style, Aim training servers, filed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for [US] Fallen Rust - PvP Aimtrain?

These are the tags [US] Fallen Rust - PvP Aimtrain publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rus5 (Region code): Region code on file: us5; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on [US] Fallen Rust - PvP Aimtrain when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.

How often is [US] Fallen Rust - PvP Aimtrain wiped, and on what schedule?

No next wipe can be predicted for [US] Fallen Rust - PvP Aimtrain: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 8 days 15 hours.

Population

How is [US] Fallen Rust - PvP Aimtrain ranked compared with the rest?

The seven-day player-hours ranking places [US] Fallen Rust - PvP Aimtrain at #15,335 and #1,505 in North America, among the top 69% of ranked servers.

How many players are on [US] Fallen Rust - PvP Aimtrain at the moment?

At present [US] Fallen Rust - PvP Aimtrain is offline; its last sighting was 2 days 2 hours ago. Averaged over the last seven days, the count is 0 players.

Operator and status

What version does [US] Fallen Rust - PvP Aimtrain use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on [US] Fallen Rust - PvP Aimtrain. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of [US] Fallen Rust - PvP Aimtrain?

As of now [US] Fallen Rust - PvP Aimtrain is offline, with its last appearance 2 days 2 hours ago. Uptime for the last 7 full days came to 79%, 133 hours out of 168. On 26 September 2026 it was first seen by Rust Server Index.

Where in the world is [US] Fallen Rust - PvP Aimtrain hosted?

[US] Fallen Rust - PvP Aimtrain gives North America as its location, the tag NA and the region code us5. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.229.114.137:28063.

Connecting

What steps lead onto [US] Fallen Rust - PvP Aimtrain?

Enter client.connect 91.229.114.137:28063 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://fallenrust.com/.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$rus5
Region code Region code on file: us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.