Summers' loop
Offline EU 91.210.191.183:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU, and #206 of the solo servers (top 92%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:30 UTC, in 8h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 8hThu 29 Oct, 11:30 UTC
- in 7d 15hThu 5 Nov, 19:00 UTCFW
- in 14d 8hThu 12 Nov, 11:30 UTC
- in 28d 8hThu 26 Nov, 11:30 UTC
- in 35d 15hThu 3 Dec, 19:00 UTCFW
- in 42d 8hThu 10 Dec, 11:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
17 SEP 2026Thu 17 Sep, 11:30 UTC41d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Summers' loop, which rules and settings apply?
The name of Summers' loop does not state a gather rate. Solo play only: teams are not allowed. The server runs softcore, An easier mode from Facepunch, with part of your loot kept. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Summers' loop?
Summers' loop runs a procedural map of size 4,000 with seed 1047376214, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Summers' loop?
These lists on Rust Server Index take Summers' loop: Rust servers filed under Europe, Community Rust servers, indexed and Solo Rust servers. Filed under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Solo; Wipe schedule: Every two weeks.
How should you read the tags listed for Summers' loop?
These are the tags Summers' loop publishes; the game's server browser reads this list: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp30 (Max players): The queue ceiling sits at 30; ts1 (Group limit): The team ceiling is 1; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^s (Softcore): An easier Facepunch ruleset: softcore returns part of your inventory after death; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on Summers' loop?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 8 hours in.
How often is Summers' loop wiped, and on what schedule?
Its schedule is unconfirmed: too few of Summers' loop's wipes are on record, and the prediction follows the tag. Dated for Thursday 29 October at 11:30 UTC: its next wipe. 41 days 15 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.
Player counts
How is Summers' loop ranked compared with the rest?
The seven-day player-hours ranking places Summers' loop at #16,915 and #2,586 in Europe, among the top 72% of ranked servers. Among servers in the solo group, the rank is #206.
Is Summers' loop quiet or crowded?
The last check found Summers' loop offline, last seen 31 days 22 hours ago.
Operator and status
Which Rust build is Summers' loop running?
Rust network protocol 2633 and build 165217 on Linux is what you will find on Summers' loop. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Summers' loop?
Last seen 31 days 22 hours ago, Summers' loop is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Where in the world is Summers' loop hosted?
The EU tag places Summers' loop, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 91.210.191.183:28015.
How to join
What is the way onto Summers' loop?
Two ways in. Type client.connect 91.210.191.183:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2633,^b,^s,EU,gmsoftcore,cs165217,ts1
Game
gmsoftcore
mp30
ts1
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Difficulty
^s
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.