Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers37,519 players101 fresh wipes

Call no.13192 Off the shelf · offline

RustDMA Local Test Server

Offline 91.201.123.77:28015 checked 35d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,192
top 57%
Last wipeWiped13 SEP2026 · 44d 18h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
300/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
19/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
17/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
188/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
99/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
25/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does RustDMA Local Test Server run?

No gather rate appears in the name RustDMA Local Test Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on RustDMA Local Test Server?

Generated by the game, the map is procedural on RustDMA Local Test Server.

Lists and filters

On Rust Server Index, which lists and filters carry RustDMA Local Test Server?

These lists on Rust Server Index take RustDMA Local Test Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RustDMA Local Test Server, and what do they stand for?

Filed under these tags, as published by RustDMA Local Test Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does RustDMA Local Test Server follow?

RustDMA Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 44 days 18 hours is when its current world was made.

Player counts

Where does RustDMA Local Test Server sit in the rankings?

On player hours over seven days, RustDMA Local Test Server takes #13,192, within the top 57% of ranked servers.

How many players are on RustDMA Local Test Server at the moment?

Filed under offline: RustDMA Local Test Server, last seen 35 days 10 hours ago.

Server details

What Rust version is RustDMA Local Test Server on?

Rust network protocol 2633 and build 165217, on Windows, is what RustDMA Local Test Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of RustDMA Local Test Server?

As of now RustDMA Local Test Server is offline, with its last appearance 35 days 10 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 18 September 2026 it was first seen by Rust Server Index.

Which region is RustDMA Local Test Server in?

No region is published by RustDMA Local Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.201.123.77:28015.

Connecting

What is the way onto RustDMA Local Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 91.201.123.77:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.