RMG-Local-Demo
Offline 91.199.160.50:28295 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RMG-Local-Demo, which rules and settings apply?
The name of RMG-Local-Demo does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.
Tags
Which lists and filters on Rust Server Index is RMG-Local-Demo filed under?
The Rust Server Index lists that include RMG-Local-Demo are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on RMG-Local-Demo?
Filed under these tags, as published by RMG-Local-Demo and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is RMG-Local-Demo wiped, and on what schedule?
RMG-Local-Demo's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 40 days 9 hours.
Players and ranking
What position does RMG-Local-Demo hold among Rust servers?
On player hours over seven days, RMG-Local-Demo takes #13,247, within the top – of ranked servers.
How many players are on RMG-Local-Demo at the moment?
Filed under offline: RMG-Local-Demo, last seen 40 days 8 hours ago.
Server facts
What version does RMG-Local-Demo use?
Rust network protocol 2633 and build 164530 on Windows is what you will find on RMG-Local-Demo. To join you need the same protocol; Steam handles the update.
Is RMG-Local-Demo reachable, and does it stay up?
As of now RMG-Local-Demo is offline, with its last appearance 40 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 19 September 2026.
Which region is RMG-Local-Demo in?
No region is published by RMG-Local-Demo. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.199.160.50:28295.
Connecting
How can you connect to RMG-Local-Demo?
Two ways in. Type client.connect 91.199.160.50:28295 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.