[DE] SteppenWolf*s PVE-Insel--Staging
Offline 91.17.108.43:28025 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on [DE] SteppenWolf*s PVE-Insel--Staging?
No gather rate appears in the name [DE] SteppenWolf*s PVE-Insel--Staging. 8 players per group is the default limit. The server runs pve, no combat between players. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [DE] SteppenWolf*s PVE-Insel--Staging?
Size 3,500, seed 480609695: the game generates the procedural map on [DE] SteppenWolf*s PVE-Insel--Staging. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does [DE] SteppenWolf*s PVE-Insel--Staging appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [DE] SteppenWolf*s PVE-Insel--Staging: Community Rust servers, indexed and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags listed for [DE] SteppenWolf*s PVE-Insel--Staging?
These are the tags [DE] SteppenWolf*s PVE-Insel--Staging publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs169516 (Build): It runs build 169516; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): The world is the threat here, not other players. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
Which wipe timetable does [DE] SteppenWolf*s PVE-Insel--Staging follow?
An estimate from the force wipe gives [DE] SteppenWolf*s PVE-Insel--Staging's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 32 hours. Its tags state a wipe schedule of once a month.
Player counts
How is [DE] SteppenWolf*s PVE-Insel--Staging ranked compared with the rest?
Filed under rankings: #11,397 for [DE] SteppenWolf*s PVE-Insel--Staging on seven-day player hours, top 51% overall.
Is [DE] SteppenWolf*s PVE-Insel--Staging quiet or crowded?
At present [DE] SteppenWolf*s PVE-Insel--Staging is offline; its last sighting was 12 hours ago. Averaged across seven days: 1 players, peaking at 1. Over the last 48 hours, 20:00 UTC drew the highest average: 1 players.
Server facts
What version does [DE] SteppenWolf*s PVE-Insel--Staging use?
Rust network protocol 2635 and build 169516, on Windows, is what [DE] SteppenWolf*s PVE-Insel--Staging runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is [DE] SteppenWolf*s PVE-Insel--Staging, and is it online now?
The server is down at this moment; the last sighting of [DE] SteppenWolf*s PVE-Insel--Staging was 12 hours ago. The uptime it reports puts the last restart at about 45 minutes ago. Uptime for the last 1 full day came to 4%, 1 hours out of 24. The earliest sighting at Rust Server Index is 27 October 2026.
Is the performance on [DE] SteppenWolf*s PVE-Insel--Staging good?
Server fps held at 240 on average across the last 48 hours, never dropping below 240. The entity count reached 66,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,115 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is [DE] SteppenWolf*s PVE-Insel--Staging hosted?
There is no region on record for [DE] SteppenWolf*s PVE-Insel--Staging; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 91.17.108.43:28025.
Joining the server
How can you connect to [DE] SteppenWolf*s PVE-Insel--Staging?
Enter client.connect 91.17.108.43:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs169516,ts8
Game
gmrust
mp10
ts8
v2635
cs169516
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.