Rust Server IndexCard catalogue of Rust servers

Holdings11,674 servers48,848 players101 fresh wipes

Call no.7043 Off the shelf · offline

myserver

Offline 91.133.2.224:28015 checked 5h ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#7,043
top 32%
Last wipeWiped24 OCT2026 · 5d 7h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75115:0014:0015:0017:0018:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 18:55 UTC5d ago
1 – running 0
23 OCT 2026Fri 23 Oct, 17:04 UTC6d ago
0 – 1.1 days 1
16 OCT 2026Fri 16 Oct, 18:41 UTC13d ago
1 halved by day 1 6.9 days 0
2 OCT 2026Fri 2 Oct, 16:28 UTC27d ago
1 held half 14.1 days 0
2 OCT 2026Fri 2 Oct, 09:59 UTC27d ago
1 – 0.3 days 0
1 OCT 2026Thu 1 Oct, 13:19 UTC28d ago
1 – 0.9 days 0
29 SEP 2026Tue 29 Sep, 14:58 UTC30d ago
1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
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EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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EU
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EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on myserver?

No gather rate appears in the name myserver. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on myserver?

A procedural map, generated by the game, is what myserver runs.

Lists and filters

Where does myserver appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include myserver are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for myserver?

The server's own tags are listed here, and the game's server browser reads them: myserver gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at myserver?

The average peak across its recent wipes is 1 players. 23 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

How often is myserver wiped, and on what schedule?

No next wipe can be predicted for myserver: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 5 days 7 hours.

Player counts

Where does myserver sit in the rankings?

Filed under rankings: #7,043 for myserver on seven-day player hours, top 32% overall.

What does the player count on myserver look like?

The last check found myserver offline, last seen 5 hours ago. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Server facts

Which Rust build is myserver running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on myserver. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of myserver?

As of now myserver is offline, with its last appearance 5 hours ago. It was up 47 of 168 hours across the last 7 full days, or 28% of the time. It was first recorded by Rust Server Index on 28 September 2026.

Where in the world is myserver hosted?

myserver gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 91.133.2.224:28015.

Joining the server

What steps lead onto myserver?

Two ways in. Type client.connect 91.133.2.224:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.