LionForge Vanilla #1
Online 91.122.45.39:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 20%else halves by day 4
Coming wipes
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 15:07 UTC3h ago |
– | – | running | 0 |
22 OCT 2026Thu 22 Oct, 15:07 UTC7d ago |
1 | – | – | 0 |
15 OCT 2026Thu 15 Oct, 15:07 UTC14d ago |
1 | halved by day 4 | 7 days | 0 |
2 OCT 2026Fri 2 Oct, 07:27 UTC27d ago |
1 | halved by day 3 | 13.3 days | 0 |
17 SEP 2026Thu 17 Sep, 23:21 UTC41d ago |
2 | halved by day 5 | 14.3 days | 0 |
12 SEP 2026Sat 12 Sep, 11:57 UTC47d ago |
2 | held half | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On LionForge Vanilla #1, which rules and settings apply?
The name of LionForge Vanilla #1 does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
Which map is in use on LionForge Vanilla #1?
Generated by the game, the procedural map of LionForge Vanilla #1 has size 3,500 and seed 1536668047. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does LionForge Vanilla #1 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take LionForge Vanilla #1: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which tags are attached to LionForge Vanilla #1, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: LionForge Vanilla #1 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at LionForge Vanilla #1?
Its recent wipes averaged 1 players at peak. 44 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 20% of the time. By day 4 the crowd had fallen below half when it didn't hold.
How often is LionForge Vanilla #1 wiped, and on what schedule?
The only wipe on LionForge Vanilla #1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 3 hours. Its tags state a wipe schedule of once a month.
Player counts
What position does LionForge Vanilla #1 hold among Rust servers?
On player hours over seven days, LionForge Vanilla #1 takes #7,982, within the top 36% of ranked servers.
Is LionForge Vanilla #1 quiet or crowded?
LionForge Vanilla #1 is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 2.
Operator and status
Which Rust build is LionForge Vanilla #1 running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on LionForge Vanilla #1. To join you need the same protocol; Steam handles the update.
How reliable is LionForge Vanilla #1, and is it online now?
You will find LionForge Vanilla #1 online as of now. The uptime it reports puts the last restart at about 2 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does LionForge Vanilla #1 perform?
Server fps held at 169 on average across the last 48 hours, never dropping below 129. The entity count reached 67,351, covering buildings, deployables and all else in the world. Up to 4,946 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is LionForge Vanilla #1 hosted?
There is no region on record for LionForge Vanilla #1; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 91.122.45.39:28015.
Connecting
How can you connect to LionForge Vanilla #1?
Two ways in. Type client.connect 91.122.45.39:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://rust.lionforge.dev/en/.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
