Rust Server IndexCard catalogue of Rust servers

Holdings11,752 servers57,724 players129 fresh wipes

Call no.15339 On the shelf · online

(RU/EU) Quadjast Vanilla Server FULLCLASSIC

Online 91.122.227.35:28015 checked 8m ago

Subjects 1. biweekly wipes 2. vanilla
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped17 OCT2026 · 11d 11h ago
11d ago · biweekly schedule
Next wipe
2d 12h
Sat 31 Oct, 11:23 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 11:23 UTC, in 2d 12h. Its biweekly schedule tag · low confidence

Coming wipes

  1. in 2d 12hSat 31 Oct, 11:23 UTC
  2. in 7d 20hThu 5 Nov, 19:00 UTCFW
  3. in 16d 12hSat 14 Nov, 11:23 UTC
  4. in 30d 12hSat 28 Nov, 11:23 UTC
  5. in 35d 20hThu 3 Dec, 19:00 UTCFW
  6. in 44d 12hSat 12 Dec, 11:23 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 11:23 UTC11d ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
80/ 200
EU
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 133 on average
32/ 100
EU
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 31 on average
21/ 200
EU
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average
27/ 200
EU
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 17 on average
9/ 200
EU
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average
6/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run?

The name of (RU/EU) Quadjast Vanilla Server FULLCLASSIC does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Which map is in use on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

Size 3,000, seed 618226138: the game generates the procedural map on (RU/EU) Quadjast Vanilla Server FULLCLASSIC. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is (RU/EU) Quadjast Vanilla Server FULLCLASSIC filed under?

These lists on Rust Server Index take (RU/EU) Quadjast Vanilla Server FULLCLASSIC: Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

Filed under these tags, as published by (RU/EU) Quadjast Vanilla Server FULLCLASSIC and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is (RU/EU) Quadjast Vanilla Server FULLCLASSIC wiped, and on what schedule?

Too few wipes of (RU/EU) Quadjast Vanilla Server FULLCLASSIC are recorded to confirm its schedule, so the tag sets the prediction. On Saturday 31 October at 11:23 UTC the next wipe is due. 11 days 11 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.

Player counts

How is (RU/EU) Quadjast Vanilla Server FULLCLASSIC ranked compared with the rest?

Filed under rankings: #15,339 for (RU/EU) Quadjast Vanilla Server FULLCLASSIC on seven-day player hours, top 69% overall.

What does the player count on (RU/EU) Quadjast Vanilla Server FULLCLASSIC look like?

Filed under live counts: (RU/EU) Quadjast Vanilla Server FULLCLASSIC, 0 players on 100 slots at present. Filed under seven-day average: 0 players.

Operator and status

What Rust version is (RU/EU) Quadjast Vanilla Server FULLCLASSIC on?

Rust network protocol 2634 and build 167584, on Linux, is what (RU/EU) Quadjast Vanilla Server FULLCLASSIC runs. To join you need the same protocol; Steam handles the update.

How reliable is (RU/EU) Quadjast Vanilla Server FULLCLASSIC, and is it online now?

You will find (RU/EU) Quadjast Vanilla Server FULLCLASSIC online as of now. About 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 54 of 168 hours were up, 32% of the time. On 13 October 2026 it was first seen by Rust Server Index.

How well does (RU/EU) Quadjast Vanilla Server FULLCLASSIC perform?

The last 48 hours give an average of 30 server fps and a floor of 30. The entity count reached 45,306, covering buildings, deployables and all else in the world. Memory use reached as much as 1,948 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

(RU/EU) Quadjast Vanilla Server FULLCLASSIC gives no region tag, so the name is the only pointer, and it points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.122.227.35:28015.

Connecting

What is the way onto (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

Enter client.connect 91.122.227.35:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build The game build here is 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.