Rust Server IndexCard catalogue of Rust servers

Holdings11,662 servers41,782 players88 fresh wipes

Call no.13861 Off the shelf · offline

test

Offline 91.108.0.163:28015 checked 23d ago

Subjects
Players now
1/ 75
1% full
7-day average
0
peak –
Rank
#13,861
top 61%
Last wipeWiped1 OCT2026 · 26d 5h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
259/ 350
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
22/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
35/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
128/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
46/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
48/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does test run?

The name of test does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on test?

A procedural map, generated by the game, is what test runs.

Lists and filters

On Rust Server Index, which lists and filters carry test?

Filed under these Rust Server Index lists is test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on test?

The server's own tags are listed here, and the game's server browser reads them: test gives gmrust (Game mode): Rust survival, as standard; mp75 (Max players): The queue ceiling sits at 75; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is test wiped, and on what schedule?

The record holds too few of test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 5 hours.

Population

What position does test hold among Rust servers?

The seven-day player-hours ranking places test at #13,861, among the top 61% of ranked servers.

Is test quiet or crowded?

Filed under offline: test, last seen 23 days 13 hours ago.

Server details

Which Rust build is test running?

Rust network protocol 2634 and build 166652, on Linux, is what test runs. To join you need the same protocol; Steam handles the update.

Is test reachable, and does it stay up?

The server is down at this moment; the last sighting of test was 23 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

What is the location of test?

There is no region on record for test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.108.0.163:28015.

Connecting

How can you connect to test?

Enter client.connect 91.108.0.163:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players The queue ceiling sits at 75.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.