Rust Server IndexCard catalogue of Rust servers

Holdings11,611 servers34,878 players62 fresh wipes

Call no.13931 Off the shelf · offline

Development Server

Offline 90.47.12.94:28015 checked 15d ago

Subjects
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,931
top 64%
Last wipeWiped12 OCT2026 · 15d 11h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 16:17 UTC15d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
214/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
15/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
19/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
115/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
40/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
42/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Development Server?

No gather rate appears in the name Development Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Development Server?

Generated by the game, the map is procedural on Development Server.

Tags and filters

Which lists and filters on Rust Server Index is Development Server filed under?

These lists on Rust Server Index take Development Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Development Server?

Filed under these tags, as published by Development Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Development Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is Development Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Development Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 15 days 11 hours.

Player counts

How is Development Server ranked compared with the rest?

Filed under rankings: #13,931 for Development Server on seven-day player hours, top 64% overall.

What does the player count on Development Server look like?

The last check found Development Server offline, last seen 15 days 11 hours ago.

Operator and status

What Rust version is Development Server on?

Rust network protocol 2634 and build 167398, on Windows, is what Development Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Development Server, and is it online now?

The server is down at this moment; the last sighting of Development Server was 15 days 11 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 10 October 2026.

What is the location of Development Server?

There is no region on record for Development Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 90.47.12.94:28015.

How to join

What steps lead onto Development Server?

Two ways in. Type client.connect 90.47.12.94:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.