Rust Server IndexCard catalogue of Rust servers

Holdings11,608 servers34,356 players71 fresh wipes

Call no.13243 Off the shelf · offline

TestServer

Offline 90.156.214.152:28015 checked 40d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,243
no region published
Last wipeWiped18 SEP2026 · 40d 18h ago
40d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
196/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
182/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
16/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
90/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does TestServer run?

No gather rate appears in the name TestServer. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Lists and filters

Which lists and filters on Rust Server Index is TestServer filed under?

These lists on Rust Server Index take TestServer: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for TestServer?

These are the tags TestServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): Build on file: 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does TestServer follow?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 18 hours is when its current world was made.

Players and ranking

Where does TestServer sit in the rankings?

The seven-day player-hours ranking places TestServer at #13,243, among the top – of ranked servers.

What does the player count on TestServer look like?

At present TestServer is offline; its last sighting was 40 days 16 hours ago.

Operator and status

Which Rust build is TestServer running?

Rust network protocol 2633 and build 164530, on Windows, is what TestServer runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is TestServer, and is it online now?

The server is down at this moment; the last sighting of TestServer was 40 days 16 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 18 September 2026 it was first seen by Rust Server Index.

Where in the world is TestServer hosted?

No region is published by TestServer. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 90.156.214.152:28015.

How to join

How can you connect to TestServer?

Two ways in. Type client.connect 90.156.214.152:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build Build on file: 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.