typical [TEST]
Offline 9.244.19.246:28017 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On typical [TEST], which rules and settings apply?
No gather rate appears in the name typical [TEST]. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on typical [TEST]?
A procedural map, generated by the game, is what typical [TEST] runs.
Tags
On Rust Server Index, which lists and filters carry typical [TEST]?
Filed under these Rust Server Index lists is typical [TEST]: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for typical [TEST]?
Filed under these tags, as published by typical [TEST] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does typical [TEST] wipe?
typical [TEST]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 47 days 4 hours is when its current world was made.
Population
What position does typical [TEST] hold among Rust servers?
The seven-day player-hours ranking places typical [TEST] at #15,521, among the top – of ranked servers.
What does the player count on typical [TEST] look like?
At present typical [TEST] is offline; its last sighting was 42 days 6 hours ago.
Operator and status
Which Rust build is typical [TEST] running?
Rust network protocol 2633 and build 163794, on Linux, is what typical [TEST] runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of typical [TEST]?
The server is down at this moment; the last sighting of typical [TEST] was 42 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 15 September 2026.
Which region is typical [TEST] in?
No region is published by typical [TEST]. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 9.244.19.246:28017.
Joining the server
What is the way onto typical [TEST]?
Two ways in. Type client.connect 9.244.19.246:28017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.