Rust Server IndexCard catalogue of Rust servers

Holdings11,710 servers67,217 players108 fresh wipes

Call no.15521 Off the shelf · offline

typical TEST

Offline 9.244.19.246:28015 checked 41d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,521
no region published
Last wipeWiped11 SEP2026 · 46d 14h ago
46d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
656/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
439/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
44/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
47/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
179/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
108/ 125
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on typical TEST?

No gather rate appears in the name typical TEST. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on typical TEST?

typical TEST runs a procedural map, which the game generates.

Lists and filters

Where does typical TEST appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is typical TEST: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to typical TEST, and what do they stand for?

Filed under these tags, as published by typical TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does typical TEST wipe?

typical TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 46 days 14 hours.

Players and ranking

How is typical TEST ranked compared with the rest?

On player hours over seven days, typical TEST takes #15,521, within the top – of ranked servers.

Is typical TEST quiet or crowded?

The last check found typical TEST offline, last seen 41 days 17 hours ago.

Operator and status

What version does typical TEST use?

Rust network protocol 2633 and build 163794, on Linux, is what typical TEST runs. To join you need the same protocol; Steam handles the update.

Is typical TEST reachable, and does it stay up?

Last seen 41 days 17 hours ago, typical TEST is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 15 September 2026.

Where in the world is typical TEST hosted?

There is no region on record for typical TEST; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 9.244.19.246:28015.

How to join

What is the way onto typical TEST?

Two ways in. Type client.connect 9.244.19.246:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build The game build here is 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.