Rust Server IndexCard catalogue of Rust servers

Holdings11,611 servers44,258 players134 fresh wipes

Call no.16490 Off the shelf · offline

typical TEST

Offline 9.244.18.186:30000 checked 34d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,490
top 71%
Last wipeWiped25 SEP2026 · 34d 23h ago
34d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average
98/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
132/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
261/ 275
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
9/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
280/ 300
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
538/ 575
Reference desk

Quick answers

From the figures on this page.

Map and rules

On typical TEST, which rules and settings apply?

You will find no gather rate in the name of typical TEST. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on typical TEST?

typical TEST runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry typical TEST?

Filed under these Rust Server Index lists is typical TEST: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on typical TEST?

These are the tags typical TEST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is typical TEST wiped, and on what schedule?

typical TEST's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 23 hours is when its current world was made.

Players and ranking

Where does typical TEST sit in the rankings?

Filed under rankings: #16,490 for typical TEST on seven-day player hours, top 71% overall.

How many players are on typical TEST at the moment?

Filed under offline: typical TEST, last seen 34 days 10 hours ago.

Server facts

Which Rust build is typical TEST running?

Rust network protocol 2633 and build 165217 on Linux is what you will find on typical TEST. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of typical TEST?

As of now typical TEST is offline, with its last appearance 34 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 25 September 2026.

Which region is typical TEST in?

No region is published by typical TEST. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 9.244.18.186:30000.

Connecting

How can you connect to typical TEST?

Enter client.connect 9.244.18.186:30000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.