Rust Server IndexCard catalogue of Rust servers

Holdings11,726 servers49,195 players114 fresh wipes

Call no.15398 Off the shelf · offline

typical test5

Offline 9.244.16.170:28025 checked 39d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,398
no region published
Last wipeWiped19 SEP2026 · 39d 17h ago
39d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
272/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
184/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
34/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
18/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
43/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
56/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On typical test5, which rules and settings apply?

No gather rate appears in the name typical test5. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on typical test5?

A procedural map, generated by the game, is what typical test5 runs.

Lists and filters

On Rust Server Index, which lists and filters carry typical test5?

Filed under these Rust Server Index lists is typical test5: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for typical test5?

Filed under these tags, as published by typical test5 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is typical test5 wiped, and on what schedule?

The record holds too few of typical test5's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 39 days 17 hours.

Players and ranking

How is typical test5 ranked compared with the rest?

The seven-day player-hours ranking places typical test5 at #15,398, among the top – of ranked servers.

Is typical test5 quiet or crowded?

Filed under offline: typical test5, last seen 39 days 17 hours ago.

Operator and status

What Rust version is typical test5 on?

Rust network protocol 2633 and build 164530, on Linux, is what typical test5 runs. To join you need the same protocol; Steam handles the update.

How reliable is typical test5, and is it online now?

Last seen 39 days 17 hours ago, typical test5 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 19 September 2026 it was first seen by Rust Server Index.

What is the location of typical test5?

typical test5 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 9.244.16.170:28025.

Connecting

What is the way onto typical test5?

If you would rather use the console, press F1 in Rust and enter client.connect 9.244.16.170:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.