Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers39,438 players88 fresh wipes

Call no.15398 Off the shelf · offline

typical test4

Offline 9.244.16.170:28023 checked 40d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,398
no region published
Last wipeWiped19 SEP2026 · 40d 1h ago
40d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 SEP 2026Sat 19 Sep, 06:13 UTC40d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
249/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
187/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
25/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
87/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does typical test4 run?

You will find no gather rate in the name of typical test4. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on typical test4?

typical test4 runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is typical test4 filed under?

Filed under these Rust Server Index lists is typical test4: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for typical test4?

These are the tags typical test4 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at typical test4?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is typical test4 wiped, and on what schedule?

The record holds too few of typical test4's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 40 days 1 hours.

Player counts

What position does typical test4 hold among Rust servers?

The seven-day player-hours ranking places typical test4 at #15,398, among the top – of ranked servers.

Is typical test4 quiet or crowded?

Filed under offline: typical test4, last seen 40 days ago.

Operator and status

What Rust version is typical test4 on?

Rust network protocol 2633 and build 164530, on Linux, is what typical test4 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is typical test4 reachable, and does it stay up?

As of now typical test4 is offline, with its last appearance 40 days ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 18 September 2026.

What is the location of typical test4?

typical test4 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 9.244.16.170:28023.

Connecting

What steps lead onto typical test4?

Enter client.connect 9.244.16.170:28023 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.