Rust Server IndexCard catalogue of Rust servers

Holdings11,686 servers53,260 players120 fresh wipes

Call no.15398 Off the shelf · offline

typical test2

Offline 9.244.16.170:28019 checked 40d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,398
no region published
Last wipeWiped19 SEP2026 · 40d 19h ago
40d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average
72/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
104/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
301/ 350
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
17/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
382/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
284/ 325
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does typical test2 run?

The name of typical test2 does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on typical test2?

A procedural map, generated by the game, is what typical test2 runs.

Tags and filters

Which lists and filters on Rust Server Index is typical test2 filed under?

Filed under these Rust Server Index lists is typical test2: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for typical test2?

The server's own tags are listed here, and the game's server browser reads them: typical test2 gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does typical test2 wipe?

The record holds too few of typical test2's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 19 hours is when its current world was made.

Player counts

Where does typical test2 sit in the rankings?

On player hours over seven days, typical test2 takes #15,398, within the top – of ranked servers.

How many players are on typical test2 at the moment?

The last check found typical test2 offline, last seen 40 days 19 hours ago.

Server details

What version does typical test2 use?

Rust network protocol 2633 and build 164530, on Linux, is what typical test2 runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of typical test2?

As of now typical test2 is offline, with its last appearance 40 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 19 September 2026 it was first seen by Rust Server Index.

Where in the world is typical test2 hosted?

There is no region on record for typical test2; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 9.244.16.170:28019.

Joining the server

How can you connect to typical test2?

If you would rather use the console, press F1 in Rust and enter client.connect 9.244.16.170:28019. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.