Rust Server IndexCard catalogue of Rust servers

Holdings11,663 servers33,677 players84 fresh wipes

Call no.15398 Off the shelf · offline

Typical TEST1

Offline 9.244.16.170:28017 checked 39d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,398
no region published
Last wipeWiped19 SEP2026 · 39d 21h ago
39d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 SEP 2026Sat 19 Sep, 05:22 UTC39d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
135/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
117/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
12/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
22/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
11/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
21/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Typical TEST1?

No gather rate appears in the name Typical TEST1. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Typical TEST1?

Generated by the game, the map is procedural on Typical TEST1.

Tags and filters

On Rust Server Index, which lists and filters carry Typical TEST1?

These lists on Rust Server Index take Typical TEST1: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Typical TEST1?

The server's own tags are listed here, and the game's server browser reads them: Typical TEST1 gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Typical TEST1?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is Typical TEST1 wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Typical TEST1's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 39 days 21 hours is when its current world was made.

Players and ranking

How is Typical TEST1 ranked compared with the rest?

Filed under rankings: #15,398 for Typical TEST1 on seven-day player hours, top – overall.

What does the player count on Typical TEST1 look like?

At present Typical TEST1 is offline; its last sighting was 39 days 21 hours ago.

Server details

Which Rust build is Typical TEST1 running?

Rust network protocol 2633 and build 164530, on Linux, is what Typical TEST1 runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Typical TEST1, and is it online now?

Last seen 39 days 21 hours ago, Typical TEST1 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 16 September 2026.

Where in the world is Typical TEST1 hosted?

There is no region on record for Typical TEST1; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 9.244.16.170:28017.

How to join

What is the way onto Typical TEST1?

If you would rather use the console, press F1 in Rust and enter client.connect 9.244.16.170:28017. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build The game build here is 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.