Typical TEST1
Offline 9.244.16.170:28017 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
19 SEP 2026Sat 19 Sep, 05:22 UTC39d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Typical TEST1?
No gather rate appears in the name Typical TEST1. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Typical TEST1?
Generated by the game, the map is procedural on Typical TEST1.
Tags and filters
On Rust Server Index, which lists and filters carry Typical TEST1?
These lists on Rust Server Index take Typical TEST1: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Typical TEST1?
The server's own tags are listed here, and the game's server browser reads them: Typical TEST1 gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at Typical TEST1?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.
How often is Typical TEST1 wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Typical TEST1's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 39 days 21 hours is when its current world was made.
Players and ranking
How is Typical TEST1 ranked compared with the rest?
Filed under rankings: #15,398 for Typical TEST1 on seven-day player hours, top – overall.
What does the player count on Typical TEST1 look like?
At present Typical TEST1 is offline; its last sighting was 39 days 21 hours ago.
Server details
Which Rust build is Typical TEST1 running?
Rust network protocol 2633 and build 164530, on Linux, is what Typical TEST1 runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Typical TEST1, and is it online now?
Last seen 39 days 21 hours ago, Typical TEST1 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 16 September 2026.
Where in the world is Typical TEST1 hosted?
There is no region on record for Typical TEST1; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 9.244.16.170:28017.
How to join
What is the way onto Typical TEST1?
If you would rather use the console, press F1 in Rust and enter client.connect 9.244.16.170:28017. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.