Rust Server IndexCard catalogue of Rust servers

Holdings11,826 servers82,123 players273 fresh wipes

Call no.15962 Off the shelf · offline

typical TEST

Offline 9.195.144.101:20003 checked 24d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipeWiped2 OCT2026 · 26d 16h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
546/ 625
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
433/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
162/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
59/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
199/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
314/ 225
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does typical TEST run?

No gather rate appears in the name typical TEST. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on typical TEST?

Generated by the game, the map is procedural on typical TEST.

Lists and filters

Where does typical TEST appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take typical TEST: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on typical TEST?

These are the tags typical TEST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does typical TEST follow?

typical TEST's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 16 hours is when its current world was made.

Players and ranking

Where does typical TEST sit in the rankings?

On player hours over seven days, typical TEST takes #15,962, within the top 71% of ranked servers.

How many players are on typical TEST at the moment?

Filed under offline: typical TEST, last seen 24 days 18 hours ago.

Operator and status

Which Rust build is typical TEST running?

Rust network protocol 2634 and build 166652 on Linux is what you will find on typical TEST. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of typical TEST?

As of now typical TEST is offline, with its last appearance 24 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 4 October 2026.

What is the location of typical TEST?

No region is published by typical TEST. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 9.195.144.101:20003.

Joining the server

How can you connect to typical TEST?

If you would rather use the console, press F1 in Rust and enter client.connect 9.195.144.101:20003. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.