Rust Server IndexCard catalogue of Rust servers

Holdings11,715 servers57,218 players174 fresh wipes

Call no.15956 Off the shelf · offline

typical Test2

Offline 9.195.144.101:20000 checked 23d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,956
top 71%
Last wipeWiped5 OCT2026 · 24d 4h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
421/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
35/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
30/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
141/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On typical Test2, which rules and settings apply?

You will find no gather rate in the name of typical Test2. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on typical Test2?

A procedural map, generated by the game, is what typical Test2 runs.

Tags

Where does typical Test2 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include typical Test2 are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to typical Test2, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: typical Test2 gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does typical Test2 follow?

typical Test2's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 4 hours.

Player counts

Where does typical Test2 sit in the rankings?

The seven-day player-hours ranking places typical Test2 at #15,956, among the top 71% of ranked servers.

Is typical Test2 quiet or crowded?

Filed under offline: typical Test2, last seen 23 days 8 hours ago.

Server facts

What version does typical Test2 use?

Rust network protocol 2634 and build 166652, on Linux, is what typical Test2 runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is typical Test2, and is it online now?

Last seen 23 days 8 hours ago, typical Test2 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 5 October 2026.

Which region is typical Test2 in?

No region is published by typical Test2. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 9.195.144.101:20000.

Connecting

How can you connect to typical Test2?

Enter client.connect 9.195.144.101:20000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.