Rust Server IndexCard catalogue of Rust servers

Holdings11,834 servers90,952 players423 fresh wipes

Call no.13033 Off the shelf · offline

MyServer (TEST)

Offline 89.208.220.252:28015 checked 3d ago

Subjects 1. modded2. oxide3. pve
Players now
1/ 100
1% full
7-day average
1
peak 1
Rank
#13,033
top 58%
Last wipeWiped26 OCT2026 · 3d 5h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 16:09 UTC3d ago
1 – running 1
17 OCT 2026Sat 17 Oct, 04:52 UTC12d ago
1 held half 9.5 days 0
16 OCT 2026Fri 16 Oct, 04:41 UTC13d ago
1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
243/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
261/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
76/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
24/ 200
56/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
42/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On MyServer (TEST), which rules and settings apply?

The name of MyServer (TEST) does not state a gather rate. The server sets a group limit of 10 players. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is off: Valve's anti-cheat is disabled.

Tags and filters

Where does MyServer (TEST) appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take MyServer (TEST): Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on MyServer (TEST)?

Filed under these tags, as published by MyServer (TEST) and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): The queue ceiling sits at 100; ts10 (Group limit): The team ceiling is 10; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at MyServer (TEST)?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does MyServer (TEST) wipe?

MyServer (TEST) wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 5 hours.

Players and ranking

How is MyServer (TEST) ranked compared with the rest?

On player hours over seven days, MyServer (TEST) takes #13,033, within the top 58% of ranked servers.

Is MyServer (TEST) quiet or crowded?

Filed under offline: MyServer (TEST), last seen 3 days 4 hours ago. Averaged across seven days: 1 players, peaking at 1.

Server details

What Rust version is MyServer (TEST) on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on MyServer (TEST). The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of MyServer (TEST)?

As of now MyServer (TEST) is offline, with its last appearance 3 days 4 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It was first recorded by Rust Server Index on 8 October 2026.

Which region is MyServer (TEST) in?

MyServer (TEST) gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 89.208.220.252:28015.

Connecting

How can you connect to MyServer (TEST)?

Two ways in. Type client.connect 89.208.220.252:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp100
Max players The queue ceiling sits at 100.
ts10
Group limit The team ceiling is 10.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.