Rust 6K | Procedural Map
Offline 89.197.85.94:28115 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 16:53 UTC13h ago |
– | – | – | 1 |
28 OCT 2026Wed 28 Oct, 16:11 UTC13h ago |
– | – | – | 2 |
28 OCT 2026Wed 28 Oct, 15:51 UTC14h ago |
– | – | – | 2 |
28 OCT 2026Wed 28 Oct, 15:24 UTC14h ago |
– | – | – | 2 |
26 OCT 2026Mon 26 Oct, 15:01 UTC2d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 12:09 UTC2d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 11:45 UTC2d ago |
– | – | – | 1 |
26 OCT 2026Mon 26 Oct, 11:00 UTC2d ago |
2 | held half | 2.2 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Rust 6K | Procedural Map run?
The name of Rust 6K | Procedural Map does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust 6K | Procedural Map?
Generated by the game, the procedural map of Rust 6K | Procedural Map has size 5,000 and seed 561201300. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does Rust 6K | Procedural Map appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Rust 6K | Procedural Map: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags are attached to Rust 6K | Procedural Map, and what do they stand for?
These are the tags Rust 6K | Procedural Map publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does Rust 6K | Procedural Map wipe?
A new world every few hours is not a wipe on Rust 6K | Procedural Map, which keeps no wipe schedule for those resets.
Population
Where does Rust 6K | Procedural Map sit in the rankings?
The seven-day player-hours ranking places Rust 6K | Procedural Map at #9,292, among the top 42% of ranked servers.
What does the player count on Rust 6K | Procedural Map look like?
At present Rust 6K | Procedural Map is offline; its last sighting was 12 hours ago. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 21:00 UTC drew the highest average: 1 players.
Server details
What Rust version is Rust 6K | Procedural Map on?
Rust network protocol 2635 and build 168909, on Windows, is what Rust 6K | Procedural Map runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Rust 6K | Procedural Map reachable, and does it stay up?
Last seen 12 hours ago, Rust 6K | Procedural Map is offline right now. Its reported uptime gives the last restart as roughly 5 minutes ago. It was up 15 of 168 hours across the last 7 full days, or 9% of the time. On 4 October 2026 it was first seen by Rust Server Index.
Is the performance on Rust 6K | Procedural Map good?
Averaged over the last 48 hours, server fps was 107, with a low of 107. Buildings, deployables and everything else in the world came to as many as 121,158 entities. The peak memory figure stood at 2,723 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of Rust 6K | Procedural Map?
There is no region on record for Rust 6K | Procedural Map; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 89.197.85.94:28115.
Connecting
What is the way onto Rust 6K | Procedural Map?
If you would rather use the console, press F1 in Rust and enter client.connect 89.197.85.94:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.