Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players59 fresh wipes

Call no.7147 On the shelf · online

[EU/FIN] Hermit's Island

Online 89.190.5.80:28035 checked 2h ago

Subjects 1. monthly wipes 2. vanilla3. modded4. carbon
Players now
1/ 150
1% full
7-day average
0
peak 1
Rank
#7,147
top 32%
Last wipeWiped16 OCT2026 · 11d 21h ago
11d ago · monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct16 Oct22 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
6.4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 7d 23hThu 5 Nov, 19:00 UTCFW
  2. in 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 21:09 UTC11d ago
2 – running 1
10 OCT 2026Sat 10 Oct, 11:37 UTC18d ago
1 held half 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average
453/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average
178/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
24/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 60 on average
580/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [EU/FIN] Hermit's Island, which rules and settings apply?

The name of [EU/FIN] Hermit's Island does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [EU/FIN] Hermit's Island?

Size 2,500, seed 819921473: the game generates the procedural map on [EU/FIN] Hermit's Island. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is [EU/FIN] Hermit's Island filed under?

Filed under these Rust Server Index lists is [EU/FIN] Hermit's Island: Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is meant by the tags on [EU/FIN] Hermit's Island?

The server's own tags are listed here, and the game's server browser reads them: [EU/FIN] Hermit's Island gives gmvanilla (Game mode): Filed under vanilla survival; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on [EU/FIN] Hermit's Island when wipe day comes?

Its recent wipes averaged 2 players at peak. 19 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does [EU/FIN] Hermit's Island follow?

With the force wipe, [EU/FIN] Hermit's Island wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 11 days 21 hours. A monthly wipe schedule is published in its tags.

Player counts

What position does [EU/FIN] Hermit's Island hold among Rust servers?

Filed under rankings: #7,147 for [EU/FIN] Hermit's Island on seven-day player hours, top 32% overall.

How many players are on [EU/FIN] Hermit's Island at the moment?

The live count for [EU/FIN] Hermit's Island stands at 1 players, out of 150 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 15:00 UTC drew the highest average: 1 players.

Server details

What version does [EU/FIN] Hermit's Island use?

Rust network protocol 2635 and build 168909, on Linux, is what [EU/FIN] Hermit's Island runs. To join you need the same protocol; Steam handles the update.

Is [EU/FIN] Hermit's Island reachable, and does it stay up?

Right now [EU/FIN] Hermit's Island is up and running. About 12 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on [EU/FIN] Hermit's Island good?

Averaged over the last 48 hours, server fps was 196, with a low of 149. Buildings, deployables and everything else in the world came to as many as 31,104 entities. The peak memory figure stood at 1,902 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is [EU/FIN] Hermit's Island hosted?

[EU/FIN] Hermit's Island gives no region tag, so the name is the only pointer, and it points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 89.190.5.80:28035.

Joining the server

What steps lead onto [EU/FIN] Hermit's Island?

Two ways in. Type client.connect 89.190.5.80:28035 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://sereneisland.eu.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.