Rust Server IndexCard catalogue of Rust servers

Holdings11,721 servers48,587 players110 fresh wipes

Call no.15088 Off the shelf · offline

SunlanD13

Offline 89.175.186.6:28015 checked 13d ago

Subjects
Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,088
top 70%
Last wipeWiped5 OCT2026 · 23d 15h ago
23d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.6 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 08:44 UTC23d ago
2 – running 0
24 SEP 2026Thu 24 Sep, 18:55 UTC34d ago
3 halved by day 3 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
250/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
183/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
35/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
45/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
53/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on SunlanD13?

You will find no gather rate in the name of SunlanD13. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on SunlanD13?

SunlanD13 runs a procedural map of size 4,500 with seed 985235999, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry SunlanD13?

Filed under these Rust Server Index lists is SunlanD13: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for SunlanD13?

These are the tags SunlanD13 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp60 (Max players): Player cap: 60; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on SunlanD13 when wipe day comes?

Its recent wipes averaged 2 players at peak. 28 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.

How often is SunlanD13 wiped, and on what schedule?

The record holds too few of SunlanD13's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 23 days 15 hours.

Players and ranking

What position does SunlanD13 hold among Rust servers?

The seven-day player-hours ranking places SunlanD13 at #15,088, among the top 70% of ranked servers.

How many players are on SunlanD13 at the moment?

Filed under offline: SunlanD13, last seen 13 days 4 hours ago.

Operator and status

Which Rust build is SunlanD13 running?

Rust network protocol 2634 and build 166652, on Windows, is what SunlanD13 runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of SunlanD13?

Last seen 13 days 4 hours ago, SunlanD13 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is SunlanD13 hosted?

SunlanD13 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 89.175.186.6:28015.

Joining the server

How can you connect to SunlanD13?

Two ways in. Type client.connect 89.175.186.6:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://m.vk.com/public217785955 is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp60
Max players Player cap: 60.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.