Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers44,156 players105 fresh wipes

Call no.13280 Off the shelf · offline

Development Server

Offline 89.125.79.135:28015 checked 40d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,280
no region published
Last wipeWiped16 SEP2026 · 42d 14h ago
42d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
295/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
256/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
22/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
38/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
123/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Development Server?

You will find no gather rate in the name of Development Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Development Server?

Development Server runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry Development Server?

Filed under these Rust Server Index lists is Development Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Development Server?

The server's own tags are listed here, and the game's server browser reads them: Development Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does Development Server wipe?

The record holds too few of Development Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 14 hours.

Players and ranking

Where does Development Server sit in the rankings?

On player hours over seven days, Development Server takes #13,280, within the top – of ranked servers.

Is Development Server quiet or crowded?

At present Development Server is offline; its last sighting was 40 days 2 hours ago.

Server facts

What version does Development Server use?

Rust network protocol 2633 and build 163794, on Windows, is what Development Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Development Server reachable, and does it stay up?

As of now Development Server is offline, with its last appearance 40 days 2 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 17 September 2026.

What is the location of Development Server?

Development Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 89.125.79.135:28015.

Connecting

How can you connect to Development Server?

Enter client.connect 89.125.79.135:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build The game build here is 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.