TEAM PROJECT
Offline EU 89.105.200.135:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 11h. Its weekly schedule tag · low confidence
Coming wipes
- in 5d 11hTue 3 Nov, 18:39 UTC
- in 7d 11hThu 5 Nov, 19:00 UTCFW
- in 12d 11hTue 10 Nov, 18:39 UTC
- in 19d 11hTue 17 Nov, 18:39 UTC
- in 26d 11hTue 24 Nov, 18:39 UTC
- in 33d 11hTue 1 Dec, 18:39 UTC
- in 35d 11hThu 3 Dec, 19:00 UTCFW
- in 40d 11hTue 8 Dec, 18:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 SEP 2026Tue 22 Sep, 18:39 UTC36d ago |
– | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on TEAM PROJECT?
No gather rate appears in the name TEAM PROJECT. The default group limit of 8 players applies. The server runs battlefield, kits and high rates in fast PvP. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
Lists and filters
Which lists and filters on Rust Server Index is TEAM PROJECT filed under?
Filed under these Rust Server Index lists is TEAM PROJECT: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by the tags on TEAM PROJECT?
These are the tags TEAM PROJECT publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is TEAM PROJECT wiped, and on what schedule?
Its schedule is unconfirmed: too few of TEAM PROJECT's wipes are on record, and the prediction follows the tag. Dated for Tuesday 3 November at 18:39 UTC: its next wipe. Its present world dates from 36 days 12 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
How is TEAM PROJECT ranked compared with the rest?
On seven-day player hours, TEAM PROJECT takes #16,840 overall and #2,572 in Europe, within the top 72% of ranked servers.
What does the player count on TEAM PROJECT look like?
At present TEAM PROJECT is offline; its last sighting was 32 days 13 hours ago.
Server facts
Which Rust build is TEAM PROJECT running?
Rust network protocol 2633 and build 165217 on Linux is what you will find on TEAM PROJECT. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of TEAM PROJECT?
Last seen 32 days 13 hours ago, TEAM PROJECT is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 16 September 2026.
Which region is TEAM PROJECT in?
The EU tag places TEAM PROJECT, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 89.105.200.135:28015.
Connecting
What steps lead onto TEAM PROJECT?
Enter client.connect 89.105.200.135:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.