Rust Server IndexCard catalogue of Rust servers

Holdings11,709 servers54,841 players155 fresh wipes

Call no.11851 Off the shelf · offline

Local AK Aim Training

Offline 89.105.200.130:28015 checked 4d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
1
peak 1
Rank
#11,851
top 53%
Last wipeWiped24 OCT2026 · 4d 20h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep26 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
16.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 13:41 UTC4d ago
1 – running 1
22 OCT 2026Thu 22 Oct, 19:20 UTC6d ago
1 – 1.8 days 0
21 SEP 2026Mon 21 Sep, 17:46 UTC37d ago
1 – 31.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA 9/ 10
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average
4/ 100
2/ 100
EU 2/ 100
NA 2/ 100
PVP Arena | Aimtraingroups of 8+ · 2 on average
0/ 40
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Local AK Aim Training, which rules and settings apply?

The name of Local AK Aim Training does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Lists and filters

Which lists and filters on Rust Server Index is Local AK Aim Training filed under?

Filed under these Rust Server Index lists is Local AK Aim Training: Modded Rust servers, filed by play style and Aim training servers, filed. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for Local AK Aim Training?

These are the tags Local AK Aim Training publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Local AK Aim Training when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does Local AK Aim Training wipe?

Local AK Aim Training wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 4 days 20 hours.

Player counts

What position does Local AK Aim Training hold among Rust servers?

On player hours over seven days, Local AK Aim Training takes #11,851, within the top 53% of ranked servers.

Is Local AK Aim Training quiet or crowded?

At present Local AK Aim Training is offline; its last sighting was 4 days 20 hours ago. The seven-day average is 1 players; the peak reached 1.

Operator and status

What Rust version is Local AK Aim Training on?

Rust network protocol 2635 and build 168909, on Windows, is what Local AK Aim Training runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Local AK Aim Training?

As of now Local AK Aim Training is offline, with its last appearance 4 days 20 hours ago. Uptime for the last 7 full days came to 1%, 2 hours out of 168. It was first recorded by Rust Server Index on 20 September 2026.

What is the location of Local AK Aim Training?

There is no region on record for Local AK Aim Training; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 89.105.200.130:28015.

Connecting

What steps lead onto Local AK Aim Training?

Enter client.connect 89.105.200.130:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players 4 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.