Rust Server IndexCard catalogue of Rust servers

Holdings11,692 servers45,091 players101 fresh wipes

Call no.EU15478 Off the shelf · offline

TEAM PROJECT

Offline EU 89.105.199.210:28015 checked 35d ago

Subjects 1. weekly wipes 2. vanilla3. modded4. oxide
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,478
top 71% · #2515 in EU
Last wipeWiped23 SEP2026 · 35d 5h ago
35d ago · weekly schedule
Next wipe
6d 18h
Wed 4 Nov, 18:57 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 18:57 UTC, in 6d 18h. Its weekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 6d 18hWed 4 Nov, 18:57 UTC
  2. in 7d 18hThu 5 Nov, 19:00 UTCFW
  3. in 13d 18hWed 11 Nov, 18:57 UTC
  4. in 20d 18hWed 18 Nov, 18:57 UTC
  5. in 27d 18hWed 25 Nov, 18:57 UTC
  6. in 34d 18hWed 2 Dec, 18:57 UTC
  7. in 35d 18hThu 3 Dec, 19:00 UTCFW
  8. in 41d 18hWed 9 Dec, 18:57 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 SEP 2026Wed 23 Sep, 18:57 UTC35d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average
2/ 100
EU5X
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 183 on average
51/ 100
EU1000X
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 61 on average
19/ 50
EUMAX
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average
5/ 200
EU50X
KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 8 on average
0/ 150
EU20X
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average
10/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On TEAM PROJECT, which rules and settings apply?

The name of TEAM PROJECT does not state a gather rate. The default group limit of 8 players applies. The server runs battlefield, quick PvP with high rates and kits. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry TEAM PROJECT?

The Rust Server Index lists that include TEAM PROJECT are Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which tags are attached to TEAM PROJECT, and what do they stand for?

These are the tags TEAM PROJECT publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): Player cap: 150; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): One wipe each week; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^i (Battlefield): High rates and kits drive the fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on TEAM PROJECT?

The average peak across its recent wipes is 0 players. The latest wipe peaked 1 hours in.

How often is TEAM PROJECT wiped, and on what schedule?

Its schedule is unconfirmed: too few of TEAM PROJECT's wipes are on record, and the prediction follows the tag. Dated for Wednesday 4 November at 18:57 UTC: its next wipe. 35 days 5 hours is when its current world was made. Its tags carry a wipe schedule of once a week.

Player counts

What position does TEAM PROJECT hold among Rust servers?

On seven-day player hours, TEAM PROJECT takes #15,478 overall and #2,515 in Europe, within the top 71% of ranked servers.

What does the player count on TEAM PROJECT look like?

At present TEAM PROJECT is offline; its last sighting was 35 days 5 hours ago.

Server details

Which Rust build is TEAM PROJECT running?

Rust network protocol 2633 and build 165217, on Linux, is what TEAM PROJECT runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of TEAM PROJECT?

Last seen 35 days 5 hours ago, TEAM PROJECT is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.

Where in the world is TEAM PROJECT hosted?

Filed under Europe by its own listing, TEAM PROJECT carries the EU tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 89.105.199.210:28015.

How to join

What is the way onto TEAM PROJECT?

If you would rather use the console, press F1 in Rust and enter client.connect 89.105.199.210:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp150
Max players Player cap: 150.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly One wipe each week.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^i
Battlefield High rates and kits drive the fast PvP here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.