Rust Server IndexCard catalogue of Rust servers

Holdings11,618 servers32,056 players68 fresh wipes

Call no.16557 Off the shelf · offline

ZoR

Offline 88.97.225.133:28015 checked 27d ago

Subjects 1. monthly wipes 2. modded3. carbon
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#16,557
top 70%
Last wipeWiped1 OCT2026 · 27d 17h ago
27d ago · monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap
0.6 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 13hThu 5 Nov, 19:00 UTCFW
  2. in 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 10:13 UTC27d ago
0 – running 0
30 SEP 2026Wed 30 Sep, 19:30 UTC28d ago
0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
16/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
3/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average
46/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average
37/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
5/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
52/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on ZoR?

The name of ZoR does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on ZoR?

A procedural map, generated by the game, is what ZoR runs.

Tags and filters

Which lists and filters on Rust Server Index is ZoR filed under?

Filed under these Rust Server Index lists is ZoR: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to ZoR, and what do they stand for?

These are the tags ZoR publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at ZoR?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is ZoR wiped, and on what schedule?

One wipe a month is all ZoR runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 17 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

Where does ZoR sit in the rankings?

The seven-day player-hours ranking places ZoR at #16,557, among the top 70% of ranked servers.

Is ZoR quiet or crowded?

At present ZoR is offline; its last sighting was 27 days 17 hours ago.

Server details

What version does ZoR use?

Rust network protocol 2633 and build 165217 on Windows is what you will find on ZoR. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of ZoR?

As of now ZoR is offline, with its last appearance 27 days 17 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 30 September 2026.

What is the location of ZoR?

There is no region on record for ZoR; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 88.97.225.133:28015.

Joining the server

What is the way onto ZoR?

Two ways in. Type client.connect 88.97.225.133:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp200
Max players The queue ceiling sits at 200.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.