Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers33,246 players72 fresh wipes

Call no.9909 Off the shelf · offline

SSS

Offline 88.97.176.250:28015 checked 3d ago

Subjects 1. quad 2. modded3. oxide
Players now
1/ 20
5% full
7-day average
1
peak 1
Rank
#9,909
top 45%
Last wipeWiped25 OCT2026 · 3d 8h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 45% of all ranked servers, and #501 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 21:23 UTC3d ago
1 – running 1
13 OCT 2026Tue 13 Oct, 21:38 UTC15d ago
0 – 12 days 0
12 OCT 2026Mon 12 Oct, 17:44 UTC16d ago
1 – 1.2 days 1
11 OCT 2026Sun 11 Oct, 14:36 UTC17d ago
1 – 1.1 days 1
10 OCT 2026Sat 10 Oct, 20:08 UTC18d ago
1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 3/ 60
Geležinis Miškasquad · 6 on average
0/ 99
EU
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
5/ 80
NA 1/ 50
EU
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
0/ 100
EU
Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average
0/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does SSS run?

The name of SSS does not state a gather rate. A maximum of 4 players per group applies (quad). The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on SSS?

SSS runs a procedural map, which the game generates.

Tags and filters

Where does SSS appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take SSS: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

What is meant by the tags on SSS?

Filed under these tags, as published by SSS and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): Player cap: 20; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on SSS when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does SSS wipe?

SSS wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 8 hours.

Players and ranking

How is SSS ranked compared with the rest?

On player hours over seven days, SSS takes #9,909, within the top 45% of ranked servers. See also the quad servers, where it stands at #501.

What does the player count on SSS look like?

At present SSS is offline; its last sighting was 3 days 8 hours ago. Averaged across seven days: 1 players, peaking at 1.

Server details

Which Rust build is SSS running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on SSS. Steam keeps your game updated, but the protocol must match for you to join.

Is SSS reachable, and does it stay up?

Last seen 3 days 8 hours ago, SSS is offline right now. Uptime for the last 7 full days came to 4%, 7 hours out of 168. On 10 October 2026 it was first seen by Rust Server Index.

Where in the world is SSS hosted?

SSS gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 88.97.176.250:28015.

Joining the server

How can you connect to SSS?

If you would rather use the console, press F1 in Rust and enter client.connect 88.97.176.250:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players Player cap: 20.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.