Rust-99
Offline 88.3.199.56:27099 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Rust-99, which rules and settings apply?
You will find no gather rate in the name of Rust-99. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Rust-99?
Rust-99 runs a procedural map, which the game generates.
Lists and filters
Where does Rust-99 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Rust-99: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Rust-99?
Filed under these tags, as published by Rust-99 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does Rust-99 follow?
Its rhythm is not yet clear, since the record holds too few of Rust-99's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 44 days 18 hours is when its current world was made.
Population
What position does Rust-99 hold among Rust servers?
On player hours over seven days, Rust-99 takes #12,890, within the top – of ranked servers.
Is Rust-99 quiet or crowded?
Filed under offline: Rust-99, last seen 44 days 18 hours ago.
Operator and status
What Rust version is Rust-99 on?
Rust network protocol 2633 and build 163794, on Linux, is what Rust-99 runs. To join you need the same protocol; Steam handles the update.
How reliable is Rust-99, and is it online now?
As of now Rust-99 is offline, with its last appearance 44 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 14 September 2026 it was first seen by Rust Server Index.
Where in the world is Rust-99 hosted?
Rust-99 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 88.3.199.56:27099.
Joining the server
What is the way onto Rust-99?
Two ways in. Type client.connect 88.3.199.56:27099 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.