Rust Server IndexCard catalogue of Rust servers

Holdings11,811 servers70,411 players131 fresh wipes

Call no.10594 Off the shelf · offline

SADNESS

Offline 88.233.17.24:28015 checked 1d ago

Subjects
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#10,594
top 48%
Last wipeWiped26 OCT2026 · 1d 10h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 12:00 UTC1d ago
– – running 1
22 OCT 2026Thu 22 Oct, 12:10 UTC5d ago
1 – 4 days 0
15 OCT 2026Thu 15 Oct, 11:41 UTC12d ago
1 held half 7 days 1
8 OCT 2026Thu 8 Oct, 10:03 UTC19d ago
1 – 7.1 days 0
6 OCT 2026Tue 6 Oct, 12:20 UTC21d ago
1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
618/ 700
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
41/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
78/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
323/ 400
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
146/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
138/ 225
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on SADNESS?

No gather rate appears in the name SADNESS. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Lists and filters

Where does SADNESS appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is SADNESS: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for SADNESS?

Filed under these tags, as published by SADNESS and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on SADNESS?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does SADNESS follow?

SADNESS wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 34 hours.

Players and ranking

What position does SADNESS hold among Rust servers?

The seven-day player-hours ranking places SADNESS at #10,594, among the top 48% of ranked servers.

Is SADNESS quiet or crowded?

Filed under offline: SADNESS, last seen 33 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Over the last 48 hours, 12:00 UTC drew the highest average: 1 players.

Operator and status

Which Rust build is SADNESS running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on SADNESS. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of SADNESS?

Last seen 33 hours ago, SADNESS is offline right now. Of the last 7 full days, 3 of 168 hours were up, 2% of the time. It was first recorded by Rust Server Index on 6 October 2026.

What is the location of SADNESS?

No region is published by SADNESS. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 88.233.17.24:28015.

Connecting

What is the way onto SADNESS?

Two ways in. Type client.connect 88.233.17.24:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.