selftest
Offline 88.212.16.66:28016 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on selftest?
The name of selftest does not state a gather rate. No group limit is published. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Lists and filters
Which lists and filters on Rust Server Index is selftest filed under?
The Rust Server Index lists that include selftest are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Which tags are attached to selftest, and what do they stand for?
These are the tags selftest publishes; the game's server browser reads this list: mp2 (Max players): The queue ceiling sits at 2; v1069 (Protocol): Joining needs you on game protocol 1069; rust (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
When does selftest wipe?
selftest's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Population
What position does selftest hold among Rust servers?
Filed under rankings: #15,749 for selftest on seven-day player hours, top 71% overall.
How many players are on selftest at the moment?
At present selftest is offline; its last sighting was 35 days 11 hours ago.
Operator and status
What version does selftest use?
Rust network protocol 1069 on Windows is what you will find on selftest. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is selftest, and is it online now?
As of now selftest is offline, with its last appearance 35 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 23 September 2026 it was first seen by Rust Server Index.
What is the location of selftest?
selftest gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 88.212.16.66:28016.
How to join
How can you connect to selftest?
Enter client.connect 88.212.16.66:28016 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as rust,mp2,v1069
Game
mp2
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.