Rust Server IndexCard catalogue of Rust servers

Holdings11,647 servers49,596 players110 fresh wipes

Call no.14400 Off the shelf · offline

Svo

Offline 88.204.67.97:28015 checked 24d ago

Subjects
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#14,400
top 63%
Last wipeWiped2 OCT2026 · 26d 5h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 03:38 UTC26d ago
1 – running 1
29 SEP 2026Tue 29 Sep, 01:17 UTC29d ago
1 halved by day 1 3.1 days 0
28 SEP 2026Mon 28 Sep, 02:32 UTC30d ago
1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
472/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
293/ 225
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
34/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
35/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
147/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
62/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Svo, which rules and settings apply?

No gather rate appears in the name Svo. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Svo?

Svo runs a procedural map, which the game generates.

Tags

Where does Svo appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Svo are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Svo, and what do they stand for?

Filed under these tags, as published by Svo and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Svo when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 11 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

How often is Svo wiped, and on what schedule?

No next wipe can be predicted for Svo: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 26 days 5 hours.

Players and ranking

How is Svo ranked compared with the rest?

On player hours over seven days, Svo takes #14,400, within the top 63% of ranked servers.

Is Svo quiet or crowded?

At present Svo is offline; its last sighting was 24 days 14 hours ago.

Server facts

Which Rust build is Svo running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Svo. The protocol must match before you can join, and Steam takes care of updating it.

Is Svo reachable, and does it stay up?

The server is down at this moment; the last sighting of Svo was 24 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 14 September 2026.

Which region is Svo in?

No region is published by Svo. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 88.204.67.97:28015.

Connecting

What steps lead onto Svo?

If you would rather use the console, press F1 in Rust and enter client.connect 88.204.67.97:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.