testing testing testing testing testing testing testing test
Offline EU 88.191.209.193:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:04 UTC due. Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- in dueThu 29 Oct, 18:04 UTC
- in 4d 23hTue 3 Nov, 18:02 UTC
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 11d 23hTue 10 Nov, 18:02 UTC
- in 13d 23hThu 12 Nov, 18:04 UTC
- in 18d 23hTue 17 Nov, 18:02 UTC
- in 20d 23hThu 19 Nov, 18:04 UTC
- in 25d 23hTue 24 Nov, 18:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 09:27 UTC1d ago |
– | – | running | 0 |
27 OCT 2026Tue 27 Oct, 18:02 UTC2d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 18:04 UTC7d ago |
1 | halved by day 1 | 5 days | 1 |
16 OCT 2026Fri 16 Oct, 09:20 UTC13d ago |
1 | halved by day 5 | 6.4 days | 0 |
15 OCT 2026Thu 15 Oct, 18:02 UTC14d ago |
1 | – | 0.6 days | 0 |
13 OCT 2026Tue 13 Oct, 18:02 UTC16d ago |
0 | – | 2 days | 0 |
8 OCT 2026Thu 8 Oct, 18:02 UTC21d ago |
0 | – | 5 days | 0 |
6 OCT 2026Tue 6 Oct, 18:03 UTC23d ago |
0 | – | 2 days | 0 |
6 OCT 2026Tue 6 Oct, 11:25 UTC23d ago |
0 | – | 0.3 days | 0 |
3 OCT 2026Sat 3 Oct, 07:06 UTC26d ago |
0 | – | 3.2 days | 0 |
2 OCT 2026Fri 2 Oct, 13:02 UTC27d ago |
0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does testing testing testing testing testing testing testing test run?
The name of testing testing testing testing testing testing testing test does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
Where does testing testing testing testing testing testing testing test appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is testing testing testing testing testing testing testing test: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Which tags are attached to testing testing testing testing testing testing testing test, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: testing testing testing testing testing testing testing test gives gmvanilla (Game mode): Filed under vanilla survival; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at testing testing testing testing testing testing testing test?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.
How often is testing testing testing testing testing testing testing test wiped, and on what schedule?
The wipe rhythm of testing testing testing testing testing testing testing test is every Tuesday at 18:02 and every Thursday at 18:04 UTC. On Thursday 29 October at 18:04 UTC the next wipe is due. Its present world dates from 32 hours. Filed in its tags: a weekly wipe schedule.
Population
How is testing testing testing testing testing testing testing test ranked compared with the rest?
On seven-day player hours, testing testing testing testing testing testing testing test takes #10,275 overall and #2,263 in Europe, within the top 46% of ranked servers.
How many players are on testing testing testing testing testing testing testing test at the moment?
At present testing testing testing testing testing testing testing test is offline; its last sighting was 9 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
What version does testing testing testing testing testing testing testing test use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on testing testing testing testing testing testing testing test. To join you need the same protocol; Steam handles the update.
Is testing testing testing testing testing testing testing test reachable, and does it stay up?
Last seen 9 hours ago, testing testing testing testing testing testing testing test is offline right now. It was up 162 of 168 hours across the last 7 full days, or 96% of the time. The earliest sighting at Rust Server Index is 26 September 2026.
What is the location of testing testing testing testing testing testing testing test?
testing testing testing testing testing testing testing test gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 88.191.209.193:28015.
Joining the server
What is the way onto testing testing testing testing testing testing testing test?
Two ways in. Type client.connect 88.191.209.193:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.