Rust Server IndexCard catalogue of Rust servers

Holdings11,645 servers42,938 players91 fresh wipes

Call no.15338 Off the shelf · offline

Development Server

Offline 88.169.122.249:28015 checked 2d ago

Subjects
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped16 OCT2026 · 13d 0h ago
13d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
286/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
236/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
21/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
24/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
31/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
112/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Development Server run?

No gather rate appears in the name Development Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Lists and filters

On Rust Server Index, which lists and filters carry Development Server?

Filed under these Rust Server Index lists is Development Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Development Server?

Filed under these tags, as published by Development Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): The queue ceiling sits at 3; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does Development Server wipe?

Its rhythm is not yet clear, since the record holds too few of Development Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days.

Players and ranking

How is Development Server ranked compared with the rest?

On player hours over seven days, Development Server takes #15,338, within the top 69% of ranked servers.

Is Development Server quiet or crowded?

The last check found Development Server offline, last seen 2 days 23 hours ago. Averaged over the last seven days, the count is 0 players.

Server facts

What version does Development Server use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Development Server. To join you need the same protocol; Steam handles the update.

How reliable is Development Server, and is it online now?

Last seen 2 days 23 hours ago, Development Server is offline right now. Uptime for the last 7 full days came to 1%, 2 hours out of 168. The earliest sighting at Rust Server Index is 16 October 2026.

Where in the world is Development Server hosted?

No region is published by Development Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 88.169.122.249:28015.

How to join

How can you connect to Development Server?

If you would rather use the console, press F1 in Rust and enter client.connect 88.169.122.249:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp3
Max players The queue ceiling sits at 3.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.